Originally Posted by
QuintusSertorius
As before, I'm very keen to see what can be done in this area; I agree attaching them somewhat randomly to the general's traits and ancillaries is not very realistic at all.
There's the potential to introduce a very nice (and realistic) dichotomy here. You need light troops (infantry and cavalry) on the campaign map, they ensure you are well-supplied, move quickly and aware of what's going on around you. However, you need heavy troops (infantry and cavalry) on the battle map, since they will bear the brunt of the fighting. It's not an option to just take one and not the other, but instead a question of how you strike the balance between the two.
Talking of logistics, one of the things you could dodge in EB1 was logistics, by moving your army under a Captain, rather than FM, since that was all attached to their traits. This is less viable a tactic in EBII due to loyalty issues, but is still possible. Can the logistical traits also be moved to units, rather than the FM leading them?
Hellenistic factions at least have somewhat more balance in this regard, for example you have both Akontistai and Euzonoi for "basic" javelineers (plus regional ones like Illyrian Peltastai), then Kretan Peltastai and Peltastai Logades for elite versions. Though what's available may change with the implementation of the Thureophoroi reform event. But your point still stands, there are many more types of archers and slingers, who are death to unarmoured javelineers, thus more cost effective. There's currently no reason beyond an attempt at realism to recruit javelineers over archers/slingers.