- Real Combat 2.0 Added
- Royal Ties trait effect description was wrong stating it added +3 loyalty while it really was +2
- Sherwood Archers nixed for good.
- Tweak on baltic rebel subfactions, making them more likely to spawn stacks
- Update for RLC script because the Royal Envoy dummy unit was reclassified as non-combatant spearmen to avoid issues with RC2.0 changes.
- More Names Courtesy of Geoffrey of Villehardouin
- Armor Piercing removed from Polearms and Axes, in return their damage havebeen increased to compensate, this leads to a more balanced overall performanceof units with these weapons.comments of the changes are included in the EDU file.
- Armour upgrades in smith building tree updated to work with RC2.0
- Character names ending with a special characters (#, +, _) and their associated bug fixed
- "Viking" units names changed to "Norse"
- Added some missing UI files
- Byzantine Starting Family Expanded and Updated
- Missing greek culture dead generals portraits
- miscellaneous tweaks (shared, strat and tooltips.txt)
- Since inconsistency in UI info images sizes can incur in CTDs here are most of the deviant images resized to 432x172px which the standard size for most SS portraits. There still remain lots of them using vanilla M2 vertical style, but those don't seem to cause trouble unlike the ones edited here.
- Byzantine early era model pack by Paleologos: Peasant Archers, Peasants/Levy Infantry, Acontistae, Contaratoi
- Update for Abbasid faction standings: should like even less the Fatimids now for real.
- Slight change in RLC script replacing Eikundarsund for Oslo as Courtesan lady spawning settlement.
This in in view that the new map won't have Eikundarsund as a settlement.
- Changed terrain type Swamp name for Wetlands so it can represent marshes and other similar biomes.
- Updated list of junk files to be removed with batch files. |