I have played 6 campaigns longer than 250 turns. Here are some observations regarding the development of each faction (especially in the games I had no presence in the area):
Pritanoi: Never do anything. They conquer the island and then just sit there. They are sometimes at war with one of the Gaulish faction but without any effect.
Aruernoi: Usually loses against the Aedui but manages to survive as vassal state. Very often it’s defeated by the Lusitanians.
Lusotanan: Usually are peace with Carthage and Areuakoi and expand around Numantia to conquer southern Gaul then push northwards against the Aruernoi. The faction was never destroyed in any of my games.
Areuakoi: Almost always declare war on Carthage , usually unsuccessfully. When I played as the Lusitaninans and expelled Carthage from Spain the Areuakoi conquered almost all Gaul and were sieging Rome. Without this kind of intervention they are usually stuck in the initial area, if they are not destroyed completely by Carthage.
Aedui: always dominated Gaul conquering all until the Rhine. Always attack Mediolanum. If Rome has it than the Aedui will attack Rome and very often completely destroy them. If Rome does not have Mediolanum then Aedui maintain the peace with Rome and stop expanding.
Rome: Always starts in force and around turn 100 they have most of Italy and maybe Massalia and Messina. After this turn they start having problems. The cities in the North start rebelling. Taras is almost always lost (if conquered in the first place) to Epirus. Quite often they are completely destroyed by a combined attack by Aedui and Epirus/ Carthage (or once Epirus and Macedon).
Numidia: Always starts a war with Carthage and always is either completely destroyed or becomes a vassal of Carthage. They will expand towards in the Sahara almost always but not to the west, towards Morocco.
Carthage: If not attacked by the player they will almost always either expand in Spain or at least keep the starting cities (although they will lose sometimes Gader in revolt). They always defeat Rome in Italy. Once they even conquered almost all Egypt. Usually one of the most succesfull factions.
Sweboz: Another of the very successful factions. Never expands west. Always goes towards the Southeast and destroys the Boii and turns the Lugi in a vassal state. By the turn 300 they destroy also the Getai and attack whoever has northern Thrace.
Boii: Expand in the first 50 turns in Panonia and then they are destroyed by the Sweboz. They migrate very slowly towards the west and either occupy a city in north of Italy or south Gaul or simply do nothing and hang around some Aedui cities to afraid to attack. The Aedui bring 3-4 full stacks and just keep them around. If they take over a city they usually lose it after 10-20 turns.
Getai: Never conquer Sarmisegethusa. They conquer the other rebel cities and then do nothing until they are destroyed by the Sweboz. (cont.)




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