Kimmerios - Bug reports

Thread: Kimmerios - Bug reports

  1. Nightsh4de said:

    Default Kimmerios - Bug reports

    Hello,

    just a few things after playing a campaign with Bosphoros, EBv2.1, CAI 3.0, BAI 1.0 H/H (It was really fun, a tough challenge! Shame it was such a short gam)

    1) Definitive CTD on turn 143, reloaded 5+ times, gave up and reloaded an earlier save and crashed (tried 3+ times) turn 137, always on Baktria.

    2) Generalīs unit cards only about 3/4 of the full card displayed

    3) Numerous CTDs, on battle initiation, ending turns

    4) Allied Polis upgrades still showing the cannon bonus

    5) Sauromatae and others walking around in full stacks through my territory. Apart from the concern of being attacked, Iīd think it has an impact on relations, which steadily deteriorate anyway, but this probably makes it worse

    6) BAI is ok though skirmisher AI seems to be too suicidal, they just charge into Hoplites right away. Archers and skirmishers slow to try to get away from a charge, they usually get clipped. AI Generals are slightly suicidal and the enemy makes no attempt to withdraw if it is losing the battle (I remember one mod, or was it EB1? where they kept doing this and made it very hard to eliminate enemy armies, it was a lot of fun!). Cavalry charges are ok, not devastating, as lancers should be vs light troops, but its not terrible.

    7) CAI is pretty nerve wracking, found myself in very vulnerable situations with insufficient money ( I could only ever raise 1 stack and doing this completely paralyzed my economy), even though I had excellent port trade networks. Overall, it seems most factions developed in balance, no one was eliminated at all. Oh, and Pergamon, 5 full stacks, with only 1 region??? a bit OP

    8) When browsing my city to build stuff, if I don't have cash, the cards canīt be seen against the white background, minor issue but , even after turning down brightness, they were hard to see.

    Hope this helps!
     
  2. Nightsh4de said:

    Default Re: Kimmerios - Bug reports

    Sorry a couple of clarifications:

    2) in battle

    6) BAI is ok though skirmisher "Cavalry" etc
     
  3. Nightsh4de said:

    Default Re: Kimmerios - Bug reports

    Almost forgot a very important one. Elite skirmishers and some types of cavalry that carry javelins. Such units do NOT have a skirmish mode, which is insanely annoying because it causes too much micro management. Can we please update this kind of units so we can use them more effectively. Iīve noticed the Pritanoi have this issue with many units, chariots just stand there and get chewed up by almost everything, same with retainer cavalry!
     
  4. Nightus said:

    Default Re: Kimmerios - Bug reports

    Yeah got these problems with a number of factions (All seem to be Greek or Hellenistic) as well, plus playing any campaign eventually leads to the stage where all my generals and armies will rebel, meaning I cant play. Literally as Saba within 5 turns every single one of my armies had rebelled aside from the one led by my faction leader.