
Originally Posted by
Dr Spork
So the farming penalty is just a maintance cost? Other buildings like walls, ports, temples etc would have maintance costs as well but they don't have a penalty. And OK there has to bne some kind of cost for stuff like waystations but would the cost of keeping some soldiers on patrol at various points really be equal in magnitude to the benafits of a farming upgrade? I've seen other MTW2 mods (HURB) where most buildings have a maintance penalty which is just a negative income so couldnt this be implememnted rather than always hammering the farming? Like when you build mines it says income +200 so when you build a waystation it could say income -100.