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Thread: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.2]

  1. #41
    gary's Avatar Domesticus
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    I tried this mod and i noticed that i can still recruit imp_ Primegena from Rome (not sure how to spell it) though other unit are early marius units.
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
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    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  2. #42
    Litharion's Avatar Artifex
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Quote Originally Posted by gary View Post
    I tried this mod and i noticed that i can still recruit imp_ Primegena from Rome (not sure how to spell it) though other unit are early marius units.
    is this an auxiliary unit or a core unit ?

  3. #43

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Can we get screenshots?
    Or can someone send me a link to where I can find already existing ones?

  4. #44
    Litharion's Avatar Artifex
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Campaign
    Spoiler Alert, click show to read: 

    Army Recruitment



    Navy Recruitment


    Battle models
    created by Don
    Spoiler Alert, click show to read: 

    Lepidus Legionaries


    Pompey Legionaries


    Antony Legionaries


    Antony Veteran Legionaries


    Last edited by Litharion; April 06, 2015 at 02:04 PM.

  5. #45
    XIIICaesar's Avatar Senator
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Thanks dude!! For the update and Steam workshop version.

  6. #46

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Quote Originally Posted by Litharion View Post
    Campaign
    Spoiler Alert, click show to read: 

    Army Recruitment



    Navy Recruitment


    Battle models
    created by Don
    Spoiler Alert, click show to read: 

    Lepidus Legionaries


    Ptolemy Legionaries


    Antony Legionaries


    Antony Veteran Legionaries


    Pompey legions instead of Ptolemy ? Ptolemies were successor to Egypt from Alexander.

  7. #47
    Litharion's Avatar Artifex
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Quote Originally Posted by bogac94 View Post
    Pompey legions instead of Ptolemy ? Ptolemies were successor to Egypt from Alexander.

  8. #48
    XIIICaesar's Avatar Senator
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Hey Litharion. I've got a problem with the scripts and the new XIIICaesar's Legions. The old one doesn't do it. But my new mod has Marian volunteer legionnaires and cohors vigilum recruitable from turn 1 in Grand Campaign. I don't know why as I haven't done anything different when adding the new legions to the scripts that I did with old legions mod.

    Nevermind, I got it fixed
    Last edited by XIIICaesar; April 15, 2015 at 07:50 AM.

  9. #49
    Dux_Zeugma's Avatar Civis
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Excellent sub mod !
    thank a lot Litharion

  10. #50

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    is it normal that the first cohort only have 200 men and not 400 at the beginning of the campaign?

  11. #51
    Litharion's Avatar Artifex
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Quote Originally Posted by Nero Claudius Drusus View Post
    is it normal that the first cohort only have 200 men and not 400 at the beginning of the campaign?
    yes

  12. #52

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    may i ask why? isn't the normal size of first cohort 400 men? even though in marian era the first cohort was the same size of the other in augustan time it was double size centuria no?

  13. #53
    Litharion's Avatar Artifex
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Yeah you are right. This is a mistake I made as I have not adapted the unit size in the startpos. I will fix it.

  14. #54

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    no problem! great mod anyway! you've done a good work!

  15. #55

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    You may want to use the startpos from Caesar's Legion mod that is in the 1.05 test pack Litharion. Assuming that these mods are compatible.

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  16. #56
    Litharion's Avatar Artifex
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    I will release a new version with the 1.05 release.

  17. #57
    Dux_Zeugma's Avatar Civis
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    A update is necessary since 1. 05 release?

  18. #58
    Litharion's Avatar Artifex
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    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    yes, sorry for the delay will take a sometime until I update the mod

  19. #59

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    So I tried this mod with a save already in progress but didnt like it so I uninstalled it. Now I cant recruit any of the cohor units because it says higher reform level required. Does anyone know a fix? It would really suck if it was stuck like this as Ive been playing this save since February.

  20. #60

    Default Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.04]

    Quote Originally Posted by spartanbits View Post
    So I tried this mod with a save already in progress but didnt like it so I uninstalled it. Now I cant recruit any of the cohor units because it says higher reform level required. Does anyone know a fix? It would really suck if it was stuck like this as Ive been playing this save since February.
    This is a long shot and I have no idea if it would work or mess things up further (Litharion would know better) - but you could try the fix pack on the first post of our bug thread http://www.twcenter.net/forums/showt...1#post14274705

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