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  1. #1
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: Make your own unit cards

    i whas wondering what do you mean with the alpha chanel?? i don ' t seem to finde it.
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  2. #2
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    If your using Photoshop see here, part 4.

  3. #3
    Leonidas The Lion's Avatar Until we win! Or die.
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    Default Re: Make your own unit cards

    could you re upload the animations
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  4. #4
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    No idea sorry, Makanyane might know as she has CS, try PM'ing her..

  5. #5

    Default Re: Make your own unit cards

    If you save the render as a png file it will never have a background, so far as I have seen.



  6. #6
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    I think the alpha in Png's is embedded, at least there has to be one so that sounds probable, which might leave him with the same problem. We shall see..

  7. #7

    Default Re: Make your own unit cards

    What CS options are we talking about, exactly? I don't know of any settings that would alter the alpha channel outside of maybe changing the image mode (of which some modes don't support alphas).

    As for png, it's a lossless format just like targa and you don't have to fiddle with anything in max or ps to get it to work without the bg, so that's what I tend to use out of habit.



  8. #8
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    What CS options are we talking about, exactly?
    No idea sorry, Makanyane might know as she has CS, try PM'ing her..
    Anyway, yeh easier to use Png's if that works than worry about why PsCS doesn't..

  9. #9
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Make your own unit cards

    OK, I got to load the texture files OK, but how then do I get to run the RTW/BI animations?

    Help please.

    Thanks

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  10. #10
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    Have you unpacked the animations?, if so, import animation rather than Cas (in 3d max) ..

  11. #11
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Make your own unit cards

    Quote Originally Posted by Halie Satanus View Post
    Have you unpacked the animations?, if so, import animation rather than Cas (in 3d max) ..

    OK, I've unpacked the animations using vercingetorix's extractor. Now when I go to import the particular skeleton I get an error message. It seems that 3DMax is looking for a CAS file.

    Soory for being such a pain, I feel like a kindergarten kid here, but how do I overcome this?

    Thanks again.

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  12. #12
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    No worries..

    This tutorial is probably easier to follow..
    http://www.twcenter.net/forums/showthread.php?t=51756

  13. #13
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Make your own unit cards

    Quote Originally Posted by Halie Satanus View Post
    No worries..

    This tutorial is probably easier to follow..
    http://www.twcenter.net/forums/showthread.php?t=51756
    Thanks, I'll give it a try.

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  14. #14
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Make your own unit cards

    Sorry to be a pain again, but my problem is still that I cannot import an animation file into 3DMax. I have unpacked the animations file OK, but when I try to import one, 3DMax is always looking for a CAS file. When I click on all files, the animation files then appear.

    So I click on one of them and then get an error when importing becasue of wrong file.

    This is frustrating. Do I need to convert the animation files to CAS files.

    I did follow the tutorial that you posted.

    Thanks Again.

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  15. #15
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    I'll open Max and look, I have a feeling animation files are cas files, but can't recall off the top of my head. What happens if you add the animation file?

  16. #16
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Make your own unit cards

    Quote Originally Posted by Halie Satanus View Post
    I'll open Max and look, I have a feeling animation files are cas files, but can't recall off the top of my head. What happens if you add the animation file?
    I get an error saying something like file undefined.

    I noticed that when I extract my animation files they do not have a CAS suffix on the end of the file name. When I check properties of the file there is no reference to the file being a CAS file.

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  17. #17
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    Yup, animation files are Cas files.. Try loading

    SPM 32 stand to stand ready.cas

    The basic pose for infantry UI cards..

  18. #18
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    Hmm, mine do. Try tools/folder options in your windows browser, you might just have the extensions turned off. Not sure if that would cause an error though..

  19. #19
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Make your own unit cards

    Quote Originally Posted by Halie Satanus View Post
    Hmm, mine do. Try tools/folder options in your windows browser, you might just have the extensions turned off. Not sure if that would cause an error though..
    I looled in the tools/folder options, and found that there is no file extension CAS.

    I altered one of the animation files, fast_javelin so that it had an CAS extension.

    When I went to import the file, 3DMax could see it, but when I did press import I got the following on screen message:

    MaxScript Rollout Handler Exception
    -Unknown Property; "rotation" in undefined.

    I have a feeling that for some reason, when I extract the animation files they are not being created with a CAS extension.

    Is there any chance that you could email me say the archer, javelin , swordsman and spearman files so that I can see if your files work?

    Thanks

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  20. #20
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Make your own unit cards

    MaxScript Rollout Handler Exception
    -Unknown Property; "rotation" in undefined.
    That's probably because there is a hidden .cas and the one you added, .cas.cas

    What I mean is go to tools/folder options and see if ''hide extensions for known file types'' is ticked. also you could look in file types and see if Cas is a recognised file type, if not you can add it (new), I think anyway..




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