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Thread: Total War Center's Atilla Wishlist

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  1. #1

    Default Total War Center's Atilla Wishlist

    I think it would be a good idea to concentrate all of our wishes for the Atilla expansion in one place. Hopefully CA looks at this and we all get Beta invites! :p

  2. #2

    Default Re: Total War Center's Atilla Wishlist

    I wish that it will be the first game that doesn't need patches to make the replays show what happened in the recorded battles.
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  3. #3
    The Useless Member's Avatar Primicerius
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    Default Re: Total War Center's Atilla Wishlist

    Realistic population numbers.

    I want to see how devastating things like diseases and razing cities can be.

  4. #4
    dbX7's Avatar Foederatus
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    Default Re: Total War Center's Atilla Wishlist

    Quote Originally Posted by The Useless Member View Post
    Realistic population numbers.

    I want to see how devastating things like diseases and razing cities can be.
    THIS!!!!!!

    But I guess it just wont happen, as this is only an expansion...no new engine and stuff

  5. #5
    Sharpe's Avatar Praeses
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    Default Re: Total War Center's Atilla Wishlist

    A change back to stylized unit cards. Rendered ones are a huge step backwards.

    Unit sizes up to 200-300.

    Beta phase in which TWC and others fan forums can contribute (Having played a game that went through an extensive public beta - Wasteland 2 - I now know this helps massively)

  6. #6
    SPARTAN VI's Avatar Campidoctor
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    Default Re: Total War Center's Atilla Wishlist

    Quote Originally Posted by Sharpe View Post
    A change back to stylized unit cards. Rendered ones are a huge step backwards.

    Unit sizes up to 200-300.
    Ditto, I preferred stylized too and would prefer to see the battle sizes reflect the true scale of historic battles.

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  7. #7
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Total War Center's Atilla Wishlist

    Quote Originally Posted by SPARTAN VI View Post
    Ditto, I preferred stylized too
    I tought that I was the only one who missed it!
    Well if modding will be the same as it was in rome 2, then I will keep it stylized.

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  8. #8
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Total War Center's Atilla Wishlist

    Less hype == less burn victims

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    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  9. #9
    Hresvelgr's Avatar Campidoctor
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    Default Re: Total War Center's Atilla Wishlist

    I hope the Goths are green and white so that I can pretend I'm playing as Rohan and that would make me very happy.
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  10. #10
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: Total War Center's Atilla Wishlist

    I wish -

    Features from this game ported back to Rome II.

    If not, at least modders should be allow to mod-implement everything from Rome II into this game. Factions, units, voices, sounds (except that god horrible music), models, skins, and even some graphics.

    Modders allowed to mod the campaign map.
    Accurate provinces and a better map. Rome II provinces were gross and forced you to have ahistorical and borders that did no good to gameplay either. When playing late Roman Empire, I want historically accurate borders.

    More provinces and regions. Rome II map was sparse and lonely.

    Every city allowed to be walled. And also disarmed/un-walled, if needed.

    A working AI. That includes all kinds of AI, especially the siege one.

    Working sieges with correct pathfinding. Seriously, Warscape engine pathfinding is terrible and pathetic except for Shogun II and gunpowder-themed games.

    REAL
    civil wars.

    More diplomacy options, especially REGION EXCHANGE and return of the feature that allows us to set how much money to give/demand.

    Possibility to unify both Roman Empires (although this is ahistorical, since Rome was never officially separated and divided into two parts, but still). In case one empire falls, allow other to be called the sole Roman Empire with division being abolished as historically happened under Emperor Zeno.

    Removal of blobs and crazy animations that cause them.

    Return of population numbers, proper plagues, visible natural disasters.

    Return of the Guard Mode button, and fire at will.

    Legionaries should be allowed to fire darts like in BI, or just like how Pilum had been in RTW with fire at will option.

    Larger unit sizes. Seriously, epic battles will not happen when all you have is 160 men even when engine is capable of having 500 men without problems.

    BORDER FORTS! The survival of late Roman Empire depended almost completely on the border forts and Limes, and this was their main strategy after Diocletian's Reforms right until 7th century. The field armies went to fight the invaders only when border forts were overrun. Rome II's forts are a joke. I want REAL forts and Castra. And Sassanids used border forts as well, not just Romans, although not so frequently and not up to the same standards.

    Which brings me to....Hadrian's Wall! It was still in the same great condition in this era, and it was frequently repaired and checked. Even after fall of the Romans the Britons managed to hold on to it for a long time. The rest of the Limes had been overrun by 370 AD, but some still existed.

    No more river sailing. This is not Viking era, please. It only results in damn butt-ugly rivers which are ten miles wide and have square coasts with cliffs.

    More traits, and return to the old trait system. Seriously, bring back the old system that allowed as many traits and retinues as one could have. Characters gained or changed traits according to what happens in their life.

    Create a new engine from scratch.

    The list goes on and on, but it will never be fulfilled. I know this.
    Last edited by General Maximus; September 25, 2014 at 05:24 PM.
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  11. #11

    Default Re: Total War Center's Atilla Wishlist

    Quote Originally Posted by General Maximus View Post
    More diplomacy options, especially REGION EXCHANGE and return of the feature that allows us to set how much money to give/demand.

    Possibility to unify both Roman Empires (although this is ahistorical, since Rome was never officially separated and divided into two parts, but still). In case one empire falls, allow other to be called the sole Roman Empire with division being abolished as historically happened under Emperor Zeno.

    Return of population numbers, proper plagues, visible natural disasters.

    Return of the Guard Mode button, and fire at will.

    Legionaries should be allowed to fire darts like in BI, or just like how Pilum had been in RTW with fire at will option.

    Larger unit sizes. Seriously, epic battles will not happen when all you have is 160 men even when engine is capable of having 500 men without problems.

    BORDER FORTS! The survival of late Roman Empire depended almost completely on the border forts and Limes, and this was their main strategy after Diocletian's Reforms right until 7th century. The field armies went to fight the invaders only when border forts were overrun. Rome II's forts are a joke. I want REAL forts and Castra. And Sassanids used border forts as well, not just Romans, although not so frequently and not up to the same standards.

    Which brings me to....Hadrian's Wall! It was still in the same great condition in this era, and it was frequently repaired and checked. Even after fall of the Romans the Britons managed to hold on to it for a long time. The rest of the Limes had been overrun by 370 AD, but some still existed.

    No more river sailing. This is not Viking era, please. It only results in damn butt-ugly rivers which are ten miles wide and have square coasts with cliffs.

    More traits, and return to the old trait system. Seriously, bring back the old system that allowed as many traits and retinues as one could have. Characters gained or changed traits according to what happens in their life.
    Really great suggestions!

  12. #12

    Default Re: Total War Center's Atilla Wishlist

    Apart of these great suggestions:

    Quote Originally Posted by General Maximus View Post
    Features from this game ported back to Rome II.

    Modders allowed to mod the campaign map.
    Accurate provinces and a better map. Rome II provinces were gross and forced you to have ahistorical and borders that did no good to gameplay either.
    More provinces and regions. Rome II map was sparse and lonely.

    Every city allowed to be walled. And also disarmed/un-walled, if needed.

    More diplomacy options, especially REGION EXCHANGE.

    Possibility to unify both Roman Empires (although this is ahistorical, since Rome was never officially separated and divided into two parts, but still). In case one empire falls, allow other to be called the sole Roman Empire with division being abolished as historically happened under Emperor Zeno.

    Return of population numbers, proper plagues, visible natural disasters.

    Return of the Guard Mode button, and fire at will.

    Legionaries should be allowed to fire darts like in BI, or just like how Pilum had been in RTW with fire at will option.

    BORDER FORTS!
    Hadrian's Wall!

    Old system that allowed as many traits and retinues as one could have. Characters gained or changed traits according to what happens in their life.
    Realistic army progression: Instead of starting with weak units and unlock elite heavy units by 420 AD, you should start with a good army, capable of recruit some elite units like comitatenses. Then, as the campaign goes on, you might have to reduce its size or downgrade its quality because of economic problems; or by the contrary, unlock good old lorica segmentata legionaries if you restore the glory of the Empire.
    Last edited by Veah; September 25, 2014 at 06:03 PM.

  13. #13

    Default Re: Total War Center's Atilla Wishlist

    Quote Originally Posted by General Maximus View Post
    More traits, and return to the old trait system. Seriously, bring back the old system that allowed as many traits and retinues as one could have. Characters gained or changed traits according to what happens in their life.
    This!! For me realistic complex characters are the key for immersion into the game. I don't care for my current characters. Also I want them to get titles or nicknames based on what they do.

  14. #14
    Huberto's Avatar Praepositus
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    Default Re: Total War Center's Atilla Wishlist

    40 unit armies standard for SP. Thanks in advance, CA

  15. #15
    IlluminatiRex's Avatar Are you on the square?
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    Default Re: Total War Center's Atilla Wishlist

    Maximus, with the Emperor Edition of RII "Fire at Will" and Real Civil Wars are in the game now
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  16. #16
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: Total War Center's Atilla Wishlist

    Quote Originally Posted by IlluminatiRex View Post
    Maximus, with the Emperor Edition of RII "Fire at Will" and Real Civil Wars are in the game now
    That's great news, mate, thanks.

    But as far as civil war goes, are they only for the four Romans or for everybody? And are those things added back to the main game or do they work only for the Emperor Edition campaign?

    Sorry for going offtopic, but this was too big for rep messages.
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
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  17. #17
    Nizam's Avatar Ordinarius
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    Default Re: Total War Center's Atilla Wishlist

    I wish improved diplomacy option and diplomats must be come back (ad hoc diplomacy)
    Last edited by Nizam; September 25, 2014 at 05:32 PM.

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  18. #18

    Default Re: Total War Center's Atilla Wishlist

    I would much rather have a full set of mod tools than this rehashed version of Rome 2. Just think for a second, almost 200$ for all this LOL!
    Shogun 2, no thanks I will stick with Kingdoms SS.

  19. #19

    Default Re: Total War Center's Atilla Wishlist

    Give region as well as per turn payments. Annual tribute as well as pledging land was a way for the Romans to buy off barbarians during this period. Part of the challenge of the game as the ERE and WRE should be not having enough armies to fight everyone at once.
    Hopefully fix rebels as well. No more instantly spawning super-armies of silver chevron units.
    Much improved political and family system, including individually rebelling generals that try to become emperor. Am glad to see that female family members are making a return in this game so you can choose which generals to bribe, assassinate, marry into the family, give titles and honors to. Hopefully wives will provide either benefits or drawbacks in their own right to add some level of strategy to that part of the game.
    Guard mode at least for ranged units.
    Much better agent balancing with more differences between the three classes of agent. Only spies should really be used to act offensively against other agents or armies, the other agents should provide buffs.
    Ability to research more than one level of each tech like the skill trees.
    Buildable palisades around minor cities. Eight building slots in major cities and six in minor cities.

    If all these changes are in the game I'd probably pay $20 on top of the purchase price for a backport to R2TW.
    Last edited by Pheidippides; September 25, 2014 at 05:54 PM.

  20. #20

    Default Re: Total War Center's Atilla Wishlist

    Region exchanging.

    NO 'CKING GATE TORCHING.

    Fix the siege AI please.



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