Thanks! they look great! Nice work![]()
Thanks! they look great! Nice work![]()
Pedicabo ego vos et irrumabo.
Great! I have a question, though. I already have installed the previous version of your soundmod; so, am I supposed to remove it in order for me to install this new one? or what?
You can overwrite the files.Just extract the files in Rar to RTW directory.
Please make your comments and reportings if something is wrong on this thread.
Last edited by Ihatemonday; April 30, 2008 at 02:28 AM.
Of course.This mod is only for IBFD v7.03 aka Ruina Romae.Do not use wtih other mods.
Damned! What can I do then? I want to install it but I don't want to screw the other submods.What if I install only the ibfd folder of the soundmod and not the data one? Do you think that'll work?
No.The files in DATA folder doesnt effect anything.But the files in IBFD folder are for only IBFD v7.03.You can backup the files soundmod changes.You dont have to backup the sound files and sound text files because submods dont touch them.When you want to play submods just copy paste the files in your BACKUP folder.And ENJOY![]()
Well come on guys.Share your experiences so this mod gets better.If you like it show ur compliments or if u dislike it criticise it.Dont make me feel i am doing it for nothing.![]()
downloading right now![]()
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Its absolutely gorgeous work!..Modified it but had to leave out these files:
export_descr_sounds_units_idle
export_descr_units
export_descr_sounds_units_voice : used the older version .
should the blood_arrow_impact cas file be in the
data\models_effects
and not:data\models_effects\textures
I'm not getting the blood effect but it could be from modifying files
Thanks again and a fantastic job!!
Uncle Rio...lol
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Well the blood mod is very hardcored to implant.I implanted bloody corpses and some new burning effect but whatever i change in effect files nothing changes in the game.But i am onto it.The place of blood impact file is accurate but the game refuses to apply it.export_descr_sounds_units_idle, export_descr_units,export_descr_sounds_units_voice files are needed to taste the mod completely especially export_descr_units,export_descr_sounds_units_voice files so if you can pm and send the files of your latest work collide with my files i can change them to be compatible with sound mod.
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See ya!
Last edited by Ihatemonday; May 02, 2008 at 01:58 AM.
Hi Riothamus,
Hi IHateMondays,
I really like your work on BI.
I remember the strange attitude of Lusted against you IHateMondays (It was about a mod of MTWII but it's past now).
+ REP FOR YOU TWO !!
But, I'm a bit disappointed : it's a sub mod compatible with Rio VII or only with IBFD 7.03 ??
I think create a new thread will be desirable.
loet66
Last edited by loet66; May 03, 2008 at 06:02 AM.
Added Quickfix_2 link.
I want to share you a wonderful experience from my campaign.After installing my realistic naval mod i gathered two quinqiuiremes to confront the large vandal fleet.Normally without the naval mod the vandals win everytime because of their number and experience.But in my campaign our first battle i lost but my ships were bigger and stronger i saved a good number.Their boats are small and fast but very easy to sink but their crew is deadly.Their fleet caught me in the second turn but even thoug i was outnumbered i won the battle because they didnt have enough number of boats to sink my heavy ships.I gladly watched their fleets escape.![]()
Last edited by Ihatemonday; May 02, 2008 at 03:56 AM.
I've never seen better submod beforenew textures are great, music You have added makes battles more epic, just give me more time to examine whole soundmod
p.s. is it possible to instal Your mod on IBDF 7.03 + 0.5 addon?
Eh, I'll write up my opinion on sunday or monday, cozI'm relly busy at the moment, You've done great job![]()