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Thread: SOUNDMOD-Revolutions Info for IBRR 8.0

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  1. #1

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    I am afraid the installer is corrupted.Please download again.

  2. #2
    Pliniux's Avatar Civis
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    @ATN and Polak:

    Maybe the file on FileFront is corrupted; try this second download:

    http://files.filefront.com/Soundmod+.../fileinfo.html

    Ciao

    Pliniux
    WAITING FOR IBFD v. 8.0!

  3. #3
    ATN's Avatar Civis
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    Those new campaign map textures are causing my computer to lag. How do I change them into the ones from IBFD 7?

  4. #4

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    Quote Originally Posted by ATN View Post
    Those new campaign map textures are causing my computer to lag. How do I change them into the ones from IBFD 7?

    sorry if i wrong, but i think you can make the change in :

    C(or D):...\...\Rome - Total War\Data\terrain\aerial_map\ground_types

    ... well , i always keep the same texture for all MODs (modfolder of course) in that folder... if i wrong , sorry again, i hope help you.

    P.D.: ... and you maybe should replace in the same Data : descr_aerial_map_ground_types.txt , for the original .txt these you have before ... hummm i think with this two replaces you must come back to the original map campaign textures of version 7...

    ======================================================================
    QUOTE:


    @ATN and Polak:

    Maybe the file on FileFront is corrupted; try this second download:

    http://files.filefront.com/Soundmod+Revolutions1exe/;13928860;/fileinfo.html

    Ciao

    Pliniux

    ... Sorry i was downloading all this SoundMOD today , after you link i must download the rest of fixes , true ?...

    well , i want to ask ... what is it? ( the last download link, in the first post... the "descr_strat" ):

    ; Custom campaign script generated by Romans Campaign Map Editor
    campaign imperial_campaign

    playable
    sicily
    milan
    scotland
    moors
    turks
    egypt
    mongols
    england
    france
    hre
    spain
    venice
    end

    unlockable
    end

    nonplayable
    papal_states
    slave
    end

    start_date 2954 summer
    end_date 3050 winter
    timescale 0.25

    ..................................................................... 0.0 ???!!!

    ... all this info must insert in: ibfd/data/world/maps/campaign/barbarian_invasion (according to the instructions) ... you are sure all these dates they are well ?
    Last edited by Archaeopterix; July 17, 2009 at 01:46 AM.

  5. #5
    Pliniux's Avatar Civis
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    IT'S AN ERROR!!! The correct file is that reported here: http://www.twcenter.net/forums/attac...4&d=1211923362
    Last edited by Pliniux; July 20, 2009 at 05:24 AM.
    WAITING FOR IBFD v. 8.0!

  6. #6

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    Quote Originally Posted by Pliniux View Post
    IT'S AN ERROR!!! The correct file is that reported here: http://www.twcenter.net/forums/attac...4&d=1211923362
    ... thanks Pliniux.

  7. #7
    Pliniux's Avatar Civis
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    You are welcome!
    WAITING FOR IBFD v. 8.0!

  8. #8
    Sanskrit_Bandit's Avatar Wielki Kniaź Wiślański
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    ya i was asking if i could just reinstal over the first installation i did even after installing the ehancement and the quickfix

  9. #9

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    To be honest, I don't know the right answer. My assumption, though, is that it may not work because if you renistall the first file then you will be overwriting the ones of the other two. But I might be wrong and it it could work anyways. It's your call, bro.

    Art by Joar

  10. #10

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    You Should be able to install over an old installation without problems.

  11. #11
    Sanskrit_Bandit's Avatar Wielki Kniaź Wiślański
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    i think it worked thanks. but now i have a ctd when i end turn

  12. #12

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    Quote Originally Posted by polak966 View Post
    i think it worked thanks. but now i have a ctd when i end turn
    I wonder if this is more a matter of a buggy script than the soundmod itself. What script do you have on?

    Art by Joar

  13. #13
    Sanskrit_Bandit's Avatar Wielki Kniaź Wiślański
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    the one i heard was least buggy haha i think the one with just 4tpy or basics

  14. #14

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    Does it happen all the time?, what is the current situation in the campaign map when these CTD's occur?, whose turn is it?What faction are you playing with?

    Art by Joar

  15. #15

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    The Soundmod.exe doesn't work. It won't install, it says some sort of sound file in the .exe is corrupted, so the installation can't be completed.

    I don't see any .rar download option.

  16. #16
    Prince of Judah's Avatar Senator
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    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    It might be a good idea to use photobucket instead of a random photo hosting site that allows questionable material to be uploaded >___>.....

  17. #17

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    IHateMonday, those pictures are terrible...


    Terribly Awesome!

  18. #18

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    Quote Originally Posted by The10thLegion View Post
    IHateMonday, those pictures are terrible...


    Terribly Awesome!





    the first line gave me a heart attack .... ( I killed too much time for it)

  19. #19

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    That was intended Haha! You are definetly giving RS a run for their money with the battlefield environment, its just you aren't getting as much publicity.

  20. #20

    Default Re: SOUNDMOD-Revolutions Info for IBRR 8.0

    Quote Originally Posted by The10thLegion View Post
    ... its just you aren't getting as much publicity.
    That is to be expected when working on a Late Antiquity mod. But we don't care, we are hardcore.

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