MAIN MENU:
(1) Last changes
(2) Details about the mod
(3) Compatibility
(4) Installation
(5) 41 units tutorial
(6) Download links
(7) Screenshots
(1) LAST CHANGES:
- New remastered GDP properties for agriculture, culture, industry, subsistence and trade! (75 rows of new values)
-
Implemented a new really AGGRESSIVE AI both for battle and campaign (Thanks to modder junaidi83 who's work was an inspiration for me.)
- Added new customised battle and campaign camera. Now it's possible to zoom in and out way further!
- Compatible with Patch 16.
- Reworked majority of gameplay settings.
- ALL infantry now have 16 men in depth when deployed, resulting in square formations = better AI. This DOESN'T apply to Romans, they have 8 men in depth (except for auxiliaries).
- ALL land units (Cavalry, Skirmishers, Infantry) now have 200 men in a unit (no more 240 because of the game developer's bug with naval landings). I assure you, it's not a bug.
- Fixed the "javelin" bug. (Adame, díky.)
- Completelly reworked unit's walk/crawl/run speed, acceleration, decceleration, charge behavior, HP.
- Completelly reworked the fatigue system.
- Completelly reworked the morale system.
- All land units now have the large transport ship assigned.
- Elephants now have 40 animals.
- Chariots now have 40 vehicles.
- Siege engines now have 10 engines and 100 engineers.
- Dogs now have 100 men and 200 animals.
- All old units in campaign stayed the same (240), but newly recuited have 200 men now.
- SAVE GAME COMPATIBLE.
(2) DETAILS ABOUT THE MOD:
This mod transforms Rome 2 into Rome 2: Realistic Combat And Campaign Edition. It's packed with a lot of features real total war and historical military fan want! It contains Very Large scale battles, Massive size of ones military, a way more realistic combat, not like the most popular mods (Radious, Divide et Impera), but unlike anything up to date! Are you tired of having perfectly synchronized "men rows"? Is everybody running thesame and with the same speed? Is it too arcade? Well, this mod is for you then!
The mod contains:
41 Units in One Army
(requires a quick editing, tutorial is below).
> NO MORE 20 units in one army! Now you can use up to 41 units in one stack without any issues!
> The mod contains a custom banner texture which allows you to see properly your units on a campaign map!
> 41 units are ONLY for LAND ARMIES unfortunatelly.
Realistic Humans:
> Very realistic speed pace, stamina, health, morale and fatigue for men
Realistic Battle Flexibility:
> A battle may be over in just a couple of minutes OR it can last for hours! It's up to your and the AI's strategy.
> Closer and bigger deployment zones in battle.
> Cusom campaign and battle camera allowing for extreme close-ups and long shots.
Aggressive and Smarter AI:
> Hugely tweaked AI tables to achieve way more aggressive and smarer AI behaviour on both battle and campaign map.
Realistic Combat:
> Very realistic combat mechanics closely studied for years to achieve best possible results.[SIZE=5]
Big Unit Sizes:
> All units have
new sizes:
>>>> Infantry, Cavalry ,Ranged : 200 men
>>>> Siege engines : 100 men and 10 siege catapults/balistas/etc.
>>>> Elephants: 40
>>>> Chariots: 40
>>>> Dogs: 100 men and 200 dogs
>>>> All naval units stayed at their default size.
Outstanding Economy:
> Recruitment costs and upkeep have been drastically reduced.
> Supports up to
10 - 20 TIMES as much UNITS than in Vanilla!!!
Massive Recruitment:
> You can have much more armies and navies per Imperium level.
> You can recruit more than 40 UNITS in ONE region in ONE turn now! (40 recruitment slots + upgrades)
> And more than 80 SHIPS in ONE sea.
(3) COMPATIBILITY:
- Not compatible with overhauls and unit packs.
- Compatible with all campaigns and dlcs.
- DEI compatible version is located
here.
- Mod compatibility list can be found in Discussions on Steam.
(4) INSTALLATION (two steps):
1. Subscribe on Steam or download from direct link.
2. If you want to have 41 unitsinstead of 20, follow the tutorial below.
3. Play only on
Normal or Hard difficulty!!!
(5) 41 UNITS TUTORIAL:
1. Create a new campaign, save it and close Rome 2.
2. Download this and extract it:
http://sourceforge.net/projects/pack...7.zip/download
3. Run EditSF.exe.
4. Click File>Open and pick your new save file.
(Located here:C:\Users\<your_username>\AppData\Roaming\The CreativeAssembly\Rome2\save_games)
5. Expand to: Campaign_Save_Game> Compressed_Data > Campaign_Env > Campaign_Model
6. Now change
ONLY the 9th value from the top from 20 to 41 and hit ENTER and the number should turn red. Do not change the 10th value.
7. Click File/Save, wait a second until the 41 number turns black again and close EditSF.exe.
8. Open Rome 2, load the save and voilá!
Important: You do this only at the start of a new campaign!
(6) DOWNLOAD:
Steam:
http://steamcommunity.com/sharedfile.../?id=318493828 <<<< PLEASE USE THIS ONE, thanks!
Mediafire:
http://www.mediafire.com/download/32nsdfqahm4fzll
Enjoy the mod!
Please give some of the attention to the modders Philip and Rohirrim for their allowance of using their very handy mod called "Closer Deployment Zones". Check them out as well. And thank you guys again!
And also to modder junaidi83 who's work on an AI mod was an inspiration for me.
(7) SCREENSHOTS: