Indian city issue

Thread: Indian city issue

  1. Cohors_Evocata's Avatar

    Cohors_Evocata said:

    Default Indian city issue

    Just tried to siege Sagala in a new Taksashila campaign... and found out the city looks like it's been lifted straight from the Yucatan Peninsula.

    In all seriousness, it seems there's a bug that makes the Indian cities appear like the Mesoamerican settlements form vanilla M2:TW for me. Are there other people around who've had the same problem? Is there a fix? I'm playing on version 2.01.
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    My thanks in advance.
     
  2. BelzebuMaio said:

    Default Re: Indian city issue

    Same here! I have a retail version of both M2:TW and Kingdoms patched to v1.5. Maybe there are no custom settlements for the Taksashila faction?
     
  3. Kull's Avatar

    Kull said:

    Default Re: Indian city issue

    Not a bug. Most of the other settlements are ported over from DBM, and they got them from RTW. DBM also used the M2TW Mayan cities for their Indian faction, and that seemed like a good compromise to me. Otherwise we'd have to use the eastern cities, and then there'd be no difference between a Hayasdan settlement and an Indian one. If I could have removed (or modified) the Mayan temples, the cities would actually look perfect, but we don't have folks with those skills on the team.
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