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Thread: Medieval Kingdoms Total War: First Release!

  1. #21

    Default Re: Medieval Kingdoms Total War: First Release!

    Quote Originally Posted by BalrogOfMorgoth View Post
    Look like a Daggerman armors is missing

    Attachment 314269

    Also, does the mod still allow decapitations ?

    You sir have won the "Managed To Come Across The One Thing I Missed" Award! I'll fix that very soon.

  2. #22
    BalrogOfMorgoth's Avatar Decanus
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    Default Re: Medieval Kingdoms Total War: First Release!

    Haha, don't forget to take your time and, of course, enjoying your mod !

  3. #23

    Default Re: Medieval Kingdoms Total War: First Release!

    Hey, having issues launching the mod. Successfully downloaded the mod, extracted to my data folder and now I can't find an option to launch the mod anywhere. I'm not sure if I'm missing something. I'm running a steam version with the latest patch, and a couple other mods going.

  4. #24
    Laetus
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    Default Re: Medieval Kingdoms Total War: First Release!

    I have to say, well done! While there a few bugs in the first release, I can clearly see the time and effort you guys put into this. Thank you!

  5. #25
    totalingend's Avatar Civis
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    Default Re: Medieval Kingdoms Total War: First Release!

    Absolutely amazing skill and detail from yourself and the team, this mod is fantastic!

  6. #26

    Default Re: Medieval Kingdoms Total War: First Release!

    Dosent work in emperor edition

  7. #27

    Default Re: Medieval Kingdoms Total War: First Release!

    Quote Originally Posted by sevilla212 View Post
    Dosent work in emperor edition
    It does.

  8. #28
    nigelnire's Avatar Decanus
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    Default Re: Medieval Kingdoms Total War: First Release!

    Quote Originally Posted by FireTight View Post
    It does.
    Works fine ! Awesome mod i cant wait for the Crusader vs Islamic factions battles when they are released.

  9. #29

    Default Re: Medieval Kingdoms Total War: First Release!

    Still no luck downloading this superb mod. Any chance of another site........Or even Steam, the frustration is killing me !!!

  10. #30

    Default Re: Medieval Kingdoms Total War: First Release!

    BRAVO!

  11. #31
    calgacus_1314's Avatar Foederatus
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    Default Re: Medieval Kingdoms Total War: First Release!

    Does multiplayer work with this mod?

  12. #32

    Default Re: Medieval Kingdoms Total War: First Release!

    Finally my lovely wife downloaded the mod onto her lap top and then loaded onto my computer...........Result at last, finally able to have a good look at this fantastic mod. Thanks for sharing this with us, I just know that this mod will go from strength to strength.

    I had one battle English V Scots, my wife being a keen historian cringed at the amount of units with Kilts........Shades of Braveheart a film she cannot watch because it's so full of mistakes. I personally think they look good........BUT are they accurate ? Keep up the good work , one reason to buy Rome2 even if your bag is not killing Romans. All the best for the future to you and the team.

  13. #33
    BalrogOfMorgoth's Avatar Decanus
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    Default Re: Medieval Kingdoms Total War: First Release!

    Welp they are Highlanders, you can have a "normal" scottish rooster with the mod if I remember

  14. #34
    Laetus
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    Default Re: Medieval Kingdoms Total War: First Release!

    Apparently, the mod isn't showing up on my computer. I've extracted the rar file to my data folder ("medieval_kingdoms_all.pack - - - 2,722,570 kb), but the mod doesn't show up in game or on the mod manager. Any help?

  15. #35

    Default Re: Medieval Kingdoms Total War: First Release!

    Daaamn ! great !
    All Orks is equal, but some Orks are more equal dan uvvas.

  16. #36

    Default Re: Medieval Kingdoms Total War: First Release!

    Awesome job, great work. Just keep going, this could be the best mod ever.

  17. #37
    bigdaddy1204's Avatar Campidoctor
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    Default Re: Medieval Kingdoms Total War: First Release!

    Very excited to play as the Empire of Nicaea. Mod downloading now - good work and can't wait for the campaign map version

    Edit - I just fought my first battle. Fantastic job, the units look amazing! I will be spending many hours with this.
    Last edited by bigdaddy1204; September 20, 2014 at 04:25 AM.

  18. #38

    Default Re: Medieval Kingdoms Total War: First Release!

    Cant play campagine, see mod in mod menu, have pictures wen gmae load, and pictures of factions, can play custom battle wis new units, but campagine is not work pls HELP!!!!

  19. #39

    Default Re: Medieval Kingdoms Total War: First Release!

    sry for my eng))

  20. #40

    Default Re: Medieval Kingdoms Total War: First Release!

    and i newer play any mod before mb i do thing wrong??

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