Baron thank you for the partial translation, definitely makes the game playable +rep.
But is anyone actually working on a full translation at the moment?
Guys how does this mod compare to DLV? Is it as detailed, atmospheric and script-rich, or is it like SS... just a big compilation of skins & stat changes with little to no scripts and core gameplay mechanic changes?
@ Robin_Hood
You are kidding right just download it and check Ballum have many scripts, detailed agents(each agent have some pluses and minuses-for example spy recruited in castels could steal enemy technolgy and when you bring it to capital you will own it). Many units are reskinned and look beutiful.
Is this working well for you guys? 51 downloads from gamefront and I don't know how many from mega, so is this attachment making the mod more enjoyable for English speaking users? Thank you for any feedback!
Make a copy of your BellumCrucis7/data/ text folder. I would just do this to the text folder: XXXtext and if you want to use this folder again simply remove the XXX. This is a copy of what I'm using and it has nothing to do with anything official from the mod team. It's just something I've done to make the mod easier for me to understand. It doesn't make it 100% translated to English but it does make it more enjoyable for me. Use at your own risk. Download this attachment and unzip it using 7-Zip to your BellumCrucis7/data folder.
Gamefront: http://www.gamefront.com/files/24514684/text_7z
Mega: https://mega.co.nz/#!pNcVDQiA!I5X-Pt...VamLgJlZBA7ldI
Shall we create a common fund to pay for a professional translator?
hey
does annyone knows how to chose a heir i cant change somthing
as the faction leader dies the game chose the next heir
annyone a solution ?
BC.
realy great update english or not its a great mod
the best out there for midieval total war.
greetings
tom
Hi!
I can't hire sicilian muslims archer in Sicily, in data files i founded what it's triggered by 1220AD. It's a year of muslim's exile from sicily? Is it correct - why i can't hire it before?
UPD all correct, i was wrong - they were an army unit only after 1220
Last edited by DeMonfort; October 15, 2014 at 04:15 AM.
Well, the translation cost of export_buldings.txt solely is around 52.000$ lol!
After you finish the first turn of the campaign your faction leader will gain "hier crown" ancillary. This ancillary you coun than transfer on the family member who you wish to become faction hier which will succed after the faction hier you have at the game start (that one is not possible to change, but if you do not wish him to succed you can still let him die in battle). That is at least how I underestand it but have not yet played enough campaign to confirm this for sure.
This mod needs to be in the Kingdoms Hosted Section. Looks great and honestly far more in depth and polished than a number of "meh" mods in that section.
Although it looks like there is some translation issues. Really? No English, cmon man.... Not sure why anyone would create a full mod in a language such as Italian but, to each their own.
Props to whoever out there gets a decent amount of the content translating, as for now its quite the issue with me not playing it.
Without mercy. Without compassion. Without remorse.
All war depends upon it.
How do you steal technologies? Does it mean if I take a spy to an english city I can make longbows in castile?
How can I delete a post from me?
Last edited by Marc Byzantinum; October 16, 2014 at 07:51 AM.
Mr.Crow I need help. I play as an egypt, there is no jihad., my imam has the maximum of piety but jihad is still inactive, what should I do???
Conquer the city you want to call jihad against yourself
Anyway I do not like the way how jihads work in M2TW, muslim factions arrange to attack certain settlement (e.g. Constantinople) and march through the vast infidel territories belonging to the enemy faction in order to conquer settlement which for them does not have any cultural/religious nor strategic value. It would be more realistic if jihads can be called only against the settlements with some religious importance like Jerusalem, Medina, Mecca.
In data\descr_campaign_db.xml find the line
<crusades>
<required_jihad_piety int="999"/>
<required_crusade_piety int="1"/>
<max_disband_progress float="20.0"/>
<near_target_no_disband_distance float="4.0"/>
<disband_progress_window float="3"/>
<crusade_called_start_turn float="30"/>
<jihad_called_start_turn float="999"/>
<disband_progress_window uint="3"/>
<crusade_called_start_turn int="30"/>
<jihad_called_start_turn int="999"/>
<movement_points_modifier float="1.5"/>
</crusades>
and adjust it, for example, as
<crusades>
<required_jihad_piety int="6"/>
<required_crusade_piety int="1"/>
<max_disband_progress float="20.0"/>
<near_target_no_disband_distance float="4.0"/>
<disband_progress_window float="3"/>
<crusade_called_start_turn float="30"/>
<jihad_called_start_turn float="30"/>
<disband_progress_window uint="3"/>
<crusade_called_start_turn int="30"/>
<jihad_called_start_turn int="30"/>
<movement_points_modifier float="1.5"/>
</crusades>
Movement points can also be increased
Last edited by thekingsmen; October 25, 2014 at 06:59 AM.