
Originally Posted by
Bardha
... Still, it remains strange that only Harad's armies seem to move very fast. I never saw it with another faction, but maybe that's because, as you indicate, Harad's generals easily gain other movement bonuses through traits/ancillaries.
If you're curious enough then you can use this submod: http://www.twcenter.net/forums/showt...v-minor-update
It shows the total movement bonus of any general and is save game compatible.
It is designed only for the player faction but can be changed to include AI by making these changes to the export_descr_character_traits.txt file...
Code:
;### Movement...
;------------------------------------------
Trigger tepi_Movement_trait_removal_trigger
WhenToTest CharacterTurnStart
Condition CharacterIsLocal
and IsGeneral
Condition IsGeneral
;reset both to 0
Affects tepi_Movement_Plus_Trait -10 Chance 100
Affects tepi_Movement_Minus_Trait -10 Chance 100
;------------------------------------------
Trigger tepi_Movement_Plus_trigger_1
WhenToTest CharacterTurnStart
Condition IsGeneral
;and CharacterIsLocal
and Attribute MovementPoints == 1
Affects tepi_Movement_Plus_Trait 1 Chance 100
;------------------------------------------
Trigger tepi_Movement_Plus_trigger_2
WhenToTest CharacterTurnStart
Condition IsGeneral
;and CharacterIsLocal
and Attribute MovementPoints == 2
Affects tepi_Movement_Plus_Trait 2 Chance 100
...and so on for the rest of them...
(Note that the "and CharacterIsLocal" lines are commented out with a ; )