In the description of the last level temple of Vesta building there is a mistake, 'where' is used instead of 'were'.
Hello
I have noticed that in the campaign my Hastati and Principes appear on the battlefield in loose formation and yet the icon in the UI shows close formation. When I click this to loose formation the troops move into close ranks on the battlefield. It is no big deal I was just wondering if anyone else has this and if so does it mean that although they are in loose formation on the battlefield they are actually fighting as if in close formation as shown on the UI or vice versa if you see what I mean. By the way this is my first post since 2.35 came out so it would be remiss not to congratulate and thank everyone involved for continuing to develop this super mod.
Thank you QuintusSertorius for your prompt reply to my query regarding loose and close formation settings.
Last edited by torf; January 08, 2019 at 01:45 PM.
Hello,
In my Koinon Hellenon campaign, I have tried to understand the trait mecanic. But as I was reading the export_descr_character_traits file, I think that I have maybe find some mistakes.
NaturalCharisma and NaturalIntelligence should be triggers for success as Proxenos.
2.35 version :Spoiler Alert, click show to read:
Suggestion :Spoiler Alert, click show to read:
Nauarkhos should be a Koinon Hellenon office. And the effects should affect only the Nauarkhos.
2.35 version :Spoiler Alert, click show to read:
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Negative effects of the office should be for the Koinon Hellenon faction :
2.35 version :Spoiler Alert, click show to read:
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2.35 version :Spoiler Alert, click show to read:
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2.35 version :Spoiler Alert, click show to read:
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2.35 version :Spoiler Alert, click show to read:
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2.35 version :Spoiler Alert, click show to read:
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2.35 version :Spoiler Alert, click show to read:
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Well spotted, I'll pass that along to the trait team.
Hello,
Trying a roman campaign, I have a trait message announcement for some family members that aren't already 16.
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EBII Council
The Pritanoi description repeat dog two times.
''As well as other commodities such as slaves, dogs, skins, dogs, at times''
With the Baktrian missions: I started the Alexandria Eschate mission and whilst this was running, I got another mission to take two (Parthian) cities and some Elephants. After I completed the Alexandria Eschate mission I got a "Well Done" message, but later, at the expiry of the 30 turns to take the two provinces, I got a message saying specifically that I had failed the A-E mission.
I may start to compile some small texture and model problems here, first a glaring one with the Ekupeta (Sp ?): The whole unit has messed up textures, the ones without chainmail have the mail texture over the normal shirts, also they have weird lines going all over their body regardless which armour they carry.
Here are some pictures of the above mentioned problems with the Ekupeta:
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In the first picture here you see an Sauromatian Cataphract model of which the helmet model is see through, regardless the distance:
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In this picture you see the Roxolani riders, I am not quite sure if their armbands are supposed to be blue:
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In the following pictures you see the Sauromatian BG, at their side there is an arrow model at all times sticking out:
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Here is a problem Ive reported already, the Skaplinai have some weird lightning going on for some helmets, this doesnt change in relation to shadows or anything:
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Same with the Thracian Aristocrats:
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Thats all I have, some clipping issues with other new units but nothing as glaring as the ones above.
A few minor issues from playing Pritanoi:
Construction costs should be -5% not, +5:
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Elutheroi instead of Eleutheroi
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Placeholder pics
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This is the only bug that's a bug, I think: I got overheating problems in the summer in Kaledonia (!?):
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The symbol shown is that of Aruernoi, not Aedui
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Nedes are spearmen but on the pic they're wielding a sword:
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Gargokladoi are well-clad with a shirt (armour: 2), but on the icon they're topless:
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Last edited by Jurand of Cracow; February 11, 2019 at 09:35 AM.