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Thread: BadDisciplinarian Trait fix?

  1. #1

    Default BadDisciplinarian Trait fix?

    Heyas all,

    Anybody got a fix for this spamming on FMs?

    I had a look at the traits file to see if there was anything odd and all I've noticed so far is some duplication of trigger lines like :

    Affects BadDisciplinarian 1 Chance 50
    Affects BadDisciplinarian 1 Chance 50

    Does that duplication have any effect?

    All my FMs degenerating into slow starless leaders is really annoying

  2. #2

    Default Re: BadDisciplinarian Trait fix?

    Your family member has to be outside of a city and you have to select him. Afterwards, open the console and type remove_trait this BadDisciplinarian. This removes the trait from the character. It's just a workaround for the moment though until it gets fixed.
    Canis meus id comedit.

  3. #3
    Ferdiad's Avatar Patricius
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    Default Re: BadDisciplinarian Trait fix?

    I just made the effects and chances of getting it 0.

  4. #4

    Default Re: BadDisciplinarian Trait fix?

    Quote Originally Posted by Guy de Yoyo View Post
    Your family member has to be outside of a city and you have to select him. Afterwards, open the console and type remove_trait this BadDisciplinarian. This removes the trait from the character. It's just a workaround for the moment though until it gets fixed.
    This is what I do. Same with IndecisiveAttacker which appears just by waiting during a siege.

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