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Thread: Byzantium Reskin

  1. #101
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Feb 2007
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    Thessalonike Greece
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    19,057

    Default Re: Byzantium Reskin [standby]

    Do you mean those from 2014?
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  2. #102

    Default Re: Byzantium Reskin [standby]

    yes, like i said i didnt finished the mod, just make an archive with my work and give it to the community.

    My install of DLV is bugged, im on Stainless Steel now.

  3. #103
    bitterhowl's Avatar Campidoctor
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    Feb 2011
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    Russian Feodality
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    1,695

    Default Re: Byzantium Reskin [standby]

    Great news! Thanks for sharing!

    And what about your TATW pack, is it possible to use parts of those units (cloacks ect) for non-TATW mods?

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  4. #104

  5. #105
    Araval's Avatar Protector Domesticus
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    Nov 2010
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    Tartu, Estonia
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    4,754

    Default Re: Byzantium Reskin [standby]

    Thank you! Cool stuff!

    Now how about sharing your Elrond model? https://cdn.discordapp.com/attachmen...657/elrond.jpg

  6. #106

  7. #107

  8. #108

  9. #109

    Default Re: Byzantium Reskin

    Quote Originally Posted by Arthalion View Post
    im working on a new version for DLV+BB+WUO
    Keep us updated. If you can fix the CTD bugs I will love you forever.

  10. #110

  11. #111
    Metal.Pigeon's Avatar Decanus
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    May 2015
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    Ecruteak City (Florida, United States)
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    557

    Default Re: Byzantium Reskin

    I tried out your units in-game and they all seem to work, but the general, captain, faction leader, and faction heir textures don't seem to be mapped properly:
    Spoiler Alert, click show to read: 
    Great work, regardless!

    Mod leader of One Ruler on Earth | Unit modeler for Colonies & Empires

  12. #112
    isa0005's Avatar Campidoctor
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    Australia, Victoria, Melbourne
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    Default Re: Byzantium Reskin

    Quote Originally Posted by Arthalion View Post
    im working on a new version for DLV+BB+WUO
    Yay!

  13. #113

    Default Re: Byzantium Reskin

    Your units are incredible! I can't wait for the release.

  14. #114

    Default Re: Byzantium Reskin

    Really looking forward to seeing these units in action!

  15. #115
    isa0005's Avatar Campidoctor
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    Default Re: Byzantium Reskin

    Quote Originally Posted by Athos187 View Post
    Really looking forward to seeing these units in action!
    Like wise!

  16. #116
    Vortigern's Avatar Foederatus
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    Nov 2018
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    Greece
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    49

    Default Re: Byzantium Reskin

    Quote Originally Posted by Arthalion View Post
    im only working on a new version of my byzantium reskin for the moment
    Yeah, but... we can still have this particular version for DLV-BB, right? I mean, why not release the finished units already?

  17. #117

    Default Re: Byzantium Reskin

    Any news about SS version sir ?

  18. #118

    Default Re: Byzantium Reskin

    Beautiful Work!

  19. #119

    Default Re: Byzantium Reskin [standby]

    I was try to play your work whit BB4.28,but its not work!

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