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Thread: Politics Overhaul

  1. #21
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    Default Re: Politics Overhaul

    This will get another update either later tonight or tomorrow.

    It will be a revamp of monarchy political offices. The same thing we did with Roman political offices but a completely different method of advancement more appropriate for Moanrchys. The first set will be relatively generic though faction specific ones will be made as well in the future as will local language titles.

  2. #22

    Default Re: Politics Overhaul

    How does this work witn inzagis playable faction mod?




  3. #23
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    Default Re: Politics Overhaul

    works fine, but there are no politic changes for those factions yet.

    Once it is integrated with MM all factions will have political effects

  4. #24
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    Default Re: Politics Overhaul

    double post

  5. #25
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    Default Re: Politics Overhaul

    Updated with custom set of political promotions for Hellenic monarchies:

    Syracuse
    Macedon
    Epirus
    Pontus

    The way their political positions work is that instead of achieving a title, the character now adds to their entourage and expands it with each level.

    The levels are:
    1 - Quartermaster
    2 - Cupbearer
    3 - Steward
    4 - Judge
    5 - Philosopher
    6 - Envoy
    7 - High Council

    For more information see the main thread on the Magnar Mod TWC forum

    http://www.twcenter.net/forums/showt...fects-Overhaul

  6. #26
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    Default Re: Politics Overhaul

    Added overhauled Celtic political trait effects and titles

    The new titles are:

    Maroviros Combrateron - Kin leader
    Maroviros Virion Catous - War band leader
    Vernotomaros - Noble
    Combratir Riges - Royal Retainer
    Toutacos - Chief
    Vatis - Magi
    Rixs - King

    Will post effect changes in OP later tonight.

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