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September 14, 2014, 01:13 PM
#21
Re: Politics Overhaul
This will get another update either later tonight or tomorrow.
It will be a revamp of monarchy political offices. The same thing we did with Roman political offices but a completely different method of advancement more appropriate for Moanrchys. The first set will be relatively generic though faction specific ones will be made as well in the future as will local language titles.
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September 14, 2014, 01:17 PM
#22
Re: Politics Overhaul
How does this work witn inzagis playable faction mod?
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September 15, 2014, 02:02 PM
#23
Re: Politics Overhaul
works fine, but there are no politic changes for those factions yet.
Once it is integrated with MM all factions will have political effects
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September 15, 2014, 03:17 PM
#24
Re: Politics Overhaul
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September 15, 2014, 04:07 PM
#25
Re: Politics Overhaul
Updated with custom set of political promotions for Hellenic monarchies:
Syracuse
Macedon
Epirus
Pontus
The way their political positions work is that instead of achieving a title, the character now adds to their entourage and expands it with each level.
The levels are:
1 - Quartermaster
2 - Cupbearer
3 - Steward
4 - Judge
5 - Philosopher
6 - Envoy
7 - High Council
For more information see the main thread on the Magnar Mod TWC forum
http://www.twcenter.net/forums/showt...fects-Overhaul
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November 25, 2014, 10:35 AM
#26
Re: Politics Overhaul
Added overhauled Celtic political trait effects and titles
The new titles are:
Maroviros Combrateron - Kin leader
Maroviros Virion Catous - War band leader
Vernotomaros - Noble
Combratir Riges - Royal Retainer
Toutacos - Chief
Vatis - Magi
Rixs - King
Will post effect changes in OP later tonight.
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