
Originally Posted by
Porphyrogenita
Looking further at the script:
if I_EventCounter HE_HAYASDAN_FORGIVEN_accepted = 1
console_command diplomatic_stance f_seleukid f_hayasdan neutral
set_faction_standing f_hayasdan f_seleukid 0.2
set_faction_standing f_seleukid f_hayasdan 0.2
set_event_counter ecHayasdanSatrapy 1
set_event_counter ecHayasdanRebellion 0
set_counter Hayasdan_tributeunpaid 0
set_event_counter HE_HAYASDAN_FORGIVEN_accepted 0
set_event_counter HE_HAYASDAN_FORGIVEN 0
set_event_counter tribute_war_hay 0
set_event_counter HE_HAYASDAN_INDEPENDENCE_WAR 0
end_if
if I_EventCounter HE_PAY_TRIBUTE_TO_SELEUKIDS_declined = 1
set_event_counter HE_PAY_TRIBUTE_TO_SELEUKIDS_declined 0
set_event_counter HE_HAYASDAN_FORGIVEN 0
if I_EventCounter ecHayasdanRebellion = 1
and I_CompareCounter hayasdan_battlewon > 5
and I_CompareCounter hayasdan_regionstaken > 1
historic_event HE_HAYASDAN_KINGDOM factions { f_hayasdan, }
console_command diplomatic_stance f_seleukid f_hayasdan neutral
set_faction_standing f_hayasdan f_seleukid 0.0
set_faction_standing f_seleukid f_hayasdan 0.0
set_event_counter ecHayasdanKingdom 1
set_event_counter ecHayasdanRebellion 0
terminate_monitor"
should this not be "and I_CompareCounter hayasdan_regionstaken > 2"