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Thread: Bran Mac Born's Campaign AI for The Great War

  1. #141
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Zombie-It is a big project that I do a little with what time off I have-It will have British, French , German and American music from that era plus military marches and some kick ass battle music. Hard campaign Very hard battles.

  2. #142
    Plagiat_93's Avatar Libertus
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    I don't know if this is because of your Campaign AI but there suddenly were a lot of these people around my city and their unit picture is just white?
    Attached Thumbnails Attached Thumbnails 20160609113245_1.jpg  

  3. #143
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Has nothing to do with my mod.

  4. #144
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Quote Originally Posted by Plagiat_93 View Post
    I don't know if this is because of your Campaign AI but there suddenly were a lot of these people around my city and their unit picture is just white?
    This is an issue with TGW mod in general. I thought we had fixed it already but what is basically happening is unrest causes rebel armies to spawn but we've removed those armies so they dont technically exist, so you cant kill them. They are zombies...

  5. #145
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Ahh, okay, now i understand what's happening. But why did you remove rebel armies? I think it fits in the WWI scenario because there probably were a lot of people who didn't want to fight and therefore revolted.

  6. #146
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    We removed them because they would spawn vanilla troops but fear not, we have completely fixed the rebels in every single region in 5.2. When empire capitals revolt the become a new form of government, when many regions in the east revolt the form a new country, like the ukraine for example and then there are some new generic rebels, heres a quote from the 5.2 thread:

    In addition there are now 3 regions that spawn generic rebel armies with red flags but have regionally specific names based on revolts that actually happened but never created a country.

    Germany
    Ruhr Revolutionaries
    Bavarian Soviet Revolutionaries

    Italy
    Biennio Rosso Revolutionaries
    The main 5.2 thread has all the details: http://www.twcenter.net/forums/showt...More-Info-Soon

  7. #147
    Plagiat_93's Avatar Libertus
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Okay, definately some nice changes for 5.2! Keep up the great work!
    Last edited by Plagiat_93; June 10, 2016 at 04:32 PM.

  8. #148
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Not much activity here. Waiting for 5.2. Any campaign feedback is welcome.

  9. #149

    Default Re: Bran Mac Born's Campaign AI for The Great War

    Bran do you have any news from developpers because they don't tell anything

  10. #150
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    nope.

  11. #151

    Default Re: Bran Mac Born's Campaign AI for The Great War

    Bran do you know If there is a file that encodes the ia (its difficulty etc) ??In Napoleon total war folder?

  12. #152

    Default Re: Bran Mac Born's Campaign AI for The Great War

    Hello Bran,
    I use your files for tgw mod it's good thank you!

    AI is sometimes stupid with their field gun (their soldiers pass by their guns and a lot of them die by their guns....)Do you know if it's possible to disable AI friendly fire??
    Last edited by elinath; April 01, 2017 at 04:41 PM.

  13. #153
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Is this mod dead? I was going to update some settings. What happened to the next version? Wondering if the money bug was fixed.

  14. #154

    Icon1 Re: Bran Mac Born's Campaign AI for The Great War

    I downloaded the startpos file from the first page of this post, pasted it on the folder "ww1_main" and when I click on "World War 1 Campaign" it just crashes. What should I do to make it work?
    Last edited by 8907654738; January 05, 2018 at 10:18 AM.

  15. #155
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    8907654738- If it caused a crash then remove it and use the original file-you did backup the original I hope. Never had a problem with this.

  16. #156

    Icon1 Re: Bran Mac Born's Campaign AI for The Great War

    Quote Originally Posted by Bran Mac Born View Post
    8907654738- If it caused a crash then remove it and use the original file-you did backup the original I hope. Never had a problem with this.
    Yes, I did a backup of the original file. But, if I don't use your startpos file and I just use the AI file, will Britain still try to invade Germany?

  17. #157
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    They have invaded right above Berlin in my tests.

  18. #158
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    CHECK OUT LORD JOHN'S NEW LET'S PLAY OF THE GREAT WAR MOD WITH BRAN MAC BORN CAMPAIGN AI SETTINGS.
    https://www.youtube.com/watch?v=cjoaTRQkuzM

  19. #159
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Hi Bran, I'm enjoying your tweaks both in TGW and in Darthmod, but I would really like to play TGW in a multiplayer campaign. Do you know if porting the singleplayer campaign to multiplayer is a tricky operation or is it just that no one has done it yet?

  20. #160
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born's Campaign AI for The Great War

    Never tried porting it.If only the Ai would stay in their trenches-but they cannot defend- no ai in total war can defend a position-the developers never could make an ai respond to changing conditions on a battlefield-maybe in the future.

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