Zombie-It is a big project that I do a little with what time off I have-It will have British, French , German and American music from that era plus military marches and some kick ass battle music. Hard campaign Very hard battles.
Zombie-It is a big project that I do a little with what time off I have-It will have British, French , German and American music from that era plus military marches and some kick ass battle music. Hard campaign Very hard battles.
I don't know if this is because of your Campaign AI but there suddenly were a lot of these people around my city and their unit picture is just white?
Has nothing to do with my mod.
Ahh, okay, now i understand what's happening. But why did you remove rebel armies? I think it fits in the WWI scenario because there probably were a lot of people who didn't want to fight and therefore revolted.
We removed them because they would spawn vanilla troops but fear not, we have completely fixed the rebels in every single region in 5.2. When empire capitals revolt the become a new form of government, when many regions in the east revolt the form a new country, like the ukraine for example and then there are some new generic rebels, heres a quote from the 5.2 thread:
The main 5.2 thread has all the details: http://www.twcenter.net/forums/showt...More-Info-SoonIn addition there are now 3 regions that spawn generic rebel armies with red flags but have regionally specific names based on revolts that actually happened but never created a country.
Germany
Ruhr Revolutionaries
Bavarian Soviet Revolutionaries
Italy
Biennio Rosso Revolutionaries
Okay, definately some nice changes for 5.2! Keep up the great work!
Last edited by Plagiat_93; June 10, 2016 at 04:32 PM.
Not much activity here. Waiting for 5.2. Any campaign feedback is welcome.
Bran do you have any news from developpers because they don't tell anything
nope.
Bran do you know If there is a file that encodes the ia (its difficulty etc) ??In Napoleon total war folder?
Hello Bran,
I use your files for tgw mod it's good thank you!
AI is sometimes stupid with their field gun (their soldiers pass by their guns and a lot of them die by their guns....)Do you know if it's possible to disable AI friendly fire??
Last edited by elinath; April 01, 2017 at 04:41 PM.
Is this mod dead? I was going to update some settings. What happened to the next version? Wondering if the money bug was fixed.
I downloaded the startpos file from the first page of this post, pasted it on the folder "ww1_main" and when I click on "World War 1 Campaign" it just crashes. What should I do to make it work?
Last edited by 8907654738; January 05, 2018 at 10:18 AM.
8907654738- If it caused a crash then remove it and use the original file-you did backup the original I hope. Never had a problem with this.
They have invaded right above Berlin in my tests.
CHECK OUT LORD JOHN'S NEW LET'S PLAY OF THE GREAT WAR MOD WITH BRAN MAC BORN CAMPAIGN AI SETTINGS.
https://www.youtube.com/watch?v=cjoaTRQkuzM
Hi Bran, I'm enjoying your tweaks both in TGW and in Darthmod, but I would really like to play TGW in a multiplayer campaign. Do you know if porting the singleplayer campaign to multiplayer is a tricky operation or is it just that no one has done it yet?
Never tried porting it.If only the Ai would stay in their trenches-but they cannot defend- no ai in total war can defend a position-the developers never could make an ai respond to changing conditions on a battlefield-maybe in the future.