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August 31, 2014, 03:45 PM
#1
Foederatus
naval unit recruitment after patch
I created a naval mod for the magnar mod but after patch 14 or earlier it stopped working(haven't played in a month). The game launches and the units can even be used as commander units but not recruited. Everything seems to look fine in buildings_units_allowed. What would have changed since the patch? At first it wouldn't launch but I fixed all the issues no problem and the mod is 160mb big but I can't figure out this probably very simple issue. I'm probably forgetting something.
To create a naval unit you need the main_units table, buildings_units_allowed, technology_unit_upgrades_tables, technology_unit_upgrades_tables and anything else?
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August 31, 2014, 06:06 PM
#2
Foederatus
Re: naval unit recruitment after patch
I forgot the units_to_groupings_military_permissions_tables table. I can't believe it.........
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