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  1. #1
    DaVinci's Avatar TW Modder 2005-2016
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    Default Repetitive ctd's: Which factions? And which not?

    I would like to hear here separated from the users now, which factions have repetitive ctd's and which not.

    Please list your played faction, and the campaign year:

    A) Faction 'entry' / Repetitive ctd: entry (year)
    If you have the energy, then please add also the closer circumstances of the ctd.
    To understand, what's meant with 'repetitive ctd' look at this topic 'pinned ctd topic'

    B) Faction 'entry' / No repetitive ctd: entry (year)

    Well, for category B) it makes not much sense to give the info for ie. 1075 or 1080 in the game.
    I'm rather interested, if the game runs until 1200 AD or so repetitive-ctd-free, but also reports that it is repetitive-ctd-free until ca. 1100 AD are very welcome
    Eventually edit just your progress in your thread here, rather than to make new posts!

    Thanks in advance for your help
    Last edited by DaVinci; October 28, 2006 at 03:22 AM.
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  2. #2
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: Repetitive ctd's: Which factions? And which not?

    So, no replies? It seems nobody has repetitive ctd's ...

    For the one, who have though those nasty ctd's, i offer here a possible fix, "possible" as i'm not sure as yet, that it solves any repetitive ctd's.

    ---

    You must do the following though, before you install the attached file!

    - Open chivalry/data: Delete the folder 'scripts'

    ---

    Note: This makes only sense if you use also the Chivalry-script, always, and if you reload your saved game.

    (possible fix, in advance to the upcoming patch)

    ---

    Install:

    - download to desktop
    - unzip and you see folder chivalry
    - open your RTW directory where you installed Chivalry
    - copy and paste the folder chivalry into the RTW folder
    - overwrite, close
    - and start your eventually saved game with a repetitive ctd and look if it solves the ctd, if so, please report this in this topic, if not, please report this as well in this topic.

    EDIT: Attachment removed as it is in 0.51 included.
    Last edited by DaVinci; November 02, 2006 at 11:49 PM.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  3. #3

    Default Re: Repetitive ctd's: Which factions? And which not?

    Da Vinci,

    I tried your script fix as directed. Unfortunately, the game crashed just as before when I ended turn (winter, 1086).

    Was this fix the one that helped with the HRE campaign? If not, I 'd appreciate your telling me about the other fix.

    I too am puzzled that some people have this problem and others do not. One thing that occurred to me was that it is quite possible that I forgot to load the script everytime I loaded a save game. I know I started with the script. What if I did not load it one time, saved, and then reloaded the script the next time I entered the game? Could that have changed the save file in such a way as to cause a ctd? Just an idea.

    Again, thanks for your help.

    Cincinnatus

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    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: Repetitive ctd's: Which factions? And which not?

    First check out your script folder now, and tell me if there is now only the file 'chivalry mainsscript'.

    However, yes it is this file that fixed the repetitive ctd in the saved HRE game that i got from a beta tester, but now he reported me, that the same fix above didn't helped him :hmmm:
    So maybe there are indeed user who have just a not proper file structure for some reason ... or my dev build is now that fixed that i have no problems with or without the fix above :hmmm: ... however, the HRE saved game repetitive ctd thing was caused only when he has the script active, and without the ctd doesn't occur :hmmm: and in my case i had no problems with his saved game with my installation where anyway the above fix is included.

    What you have asked above regarding reloading and such: it should not really cause a ctd, and if it occurs that way, then we might have to delete the whole kind of script, what is now left over, and must search for an alternative AI add-money thing, but actually i don't think that the script in a whole is responsible for the repetitive ctd's.

    I suggest that you re-install once more (easy way: delete simply the whole chivalry folder, done, and re-install), and then insert the fix file and as said the script folder must be deleted before.

    Script activation: It must be started if you start the game one time, and then once more only one time, if you reload a saved title game (quick saves shouldn't be done, due to provocation for possible random ctd's).
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  5. #5

    Default Re: Repetitive ctd's: Which factions? And which not?

    just 1 ctd when i took cagliari, but after reloading the game that never happen again

  6. #6

    Default Re: Repetitive ctd's: Which factions? And which not?

    Quote Originally Posted by DaVinci
    First check out your script folder now, and tell me if there is now only the file 'chivalry mainsscript'.

    However, yes it is this file that fixed the repetitive ctd in the saved HRE game that i got from a beta tester, but now he reported me, that the same fix above didn't helped him :hmmm:
    So maybe there are indeed user who have just a not proper file structure for some reason ... or my dev build is now that fixed that i have no problems with or without the fix above :hmmm: ... however, the HRE saved game repetitive ctd thing was caused only when he has the script active, and without the ctd doesn't occur :hmmm: and in my case i had no problems with his saved game with my installation where anyway the above fix is included.

    What you have asked above regarding reloading and such: it should not really cause a ctd, and if it occurs that way, then we might have to delete the whole kind of script, what is now left over, and must search for an alternative AI add-money thing, but actually i don't think that the script in a whole is responsible for the repetitive ctd's.

    I suggest that you re-install once more (easy way: delete simply the whole chivalry folder, done, and re-install), and then insert the fix file and as said the script folder must be deleted before.

    Script activation: It must be started if you start the game one time, and then once more only one time, if you reload a saved title game (quick saves shouldn't be done, due to provocation for possible random ctd's).
    Da Vinci,
    Yes, that was the only file in "scripts". It still crashed when I ended turn. Prior to reading your last message, I started a new campaign as Scicily, and got past 1086 with no trouble, no ctd's. The problem seems to apply only to my english game.
    I will try reinstalling as you suggested and see what happens as England.

    Thanks,

    Cincinnatus

  7. #7
    Elohim's Avatar Civis
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    Default Re: Repetitive ctd's: Which factions? And which not?

    I had the same thing as Davidus Pertinax, but taking Rhodes as England.

    Unfortunately, recently, as France, the games crashes every time I try to end summer 1085

  8. #8
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: Repetitive ctd's: Which factions? And which not?

    Is this with patch 0.51, what you recently reported here?
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  9. #9
    Elohim's Avatar Civis
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    Default Re: Repetitive ctd's: Which factions? And which not?

    Both before and after, yeah...

    If it helps, it crashes as soon as the "Seljuk Turk" icon comes up on the list of factions taking their turn.

  10. #10
    aduellist's Avatar Push the button Max!
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    Default Re: Repetitive ctd's: Which factions? And which not?

    Unfortunately, the HRE 1083 summer CTD has reared its ugly head for me again. I'll have to test some more, but I think it may have something to do with Gent. The two HRE campaigns I experienced the repetitive CTD, I had taken Gent (but several turns prior to the CTD). The one HRE campaign in which I did not experience the CTD, I did not take Gent (those Frenchies beat me to it). Of course, this could just be a coincidence.

    This may in some way be hardware specific perhaps, as others do not experience the problem. Additionally, it makes no sense from an application perspective that the game should CTD with the script running and not without. I even went so far as to comment out every line in the script, so it essentially does nothing, and the game still CTDs. Sounds suspiciously like some sort of a memory leak/conflict to me.

    I'll run some additional tests to see if Gent is indeed the point of commonality.
    Last edited by aduellist; November 03, 2006 at 04:16 PM.
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