I finally got to play the demo yesterday (athlon user) and I must say it will really kick RTW out of the water. The graphics, maps and motioncapture is really amazing imo. After playing the demo battles I decided to try the unscripted battles to get a better feel for the AI in this game (I am aware that this might not be the final build of the AI but it must be pretty close). I was looking forward to this as a lot of people had been prazing the AI and a few people even said we didn´t need any mods for this game. I disagree.
I have only played 10 battles with two scenarios but I must say that I have mixed feelings (mostly negative) from what I have experienced so far. CA staff Palamedes who is working with the AI said that if the AI has superiority when it comes to missiles it will keep firing and not force an attack. This is all well in theory and something I myself and any self preserving general would do in real life. From what I have seen this does not work well in practice. Even though the AI does not have missile superiority it will line up within range and on several occasions just stand there, even after I have targeted and destroyed their last remaining cannons/archers. I even had a huge army made up of english infantry attacking my remaining army consisting of 4 missiles and 1 cannon. What happened? They politely stopped in a neat line in front of my troops and was shot to pieces... I have seen examples of this in almost all my unscripted battles. Even if the AI has missile superiority I think it will be a lot of boring stand offs where the player does not want to attack the AI as the resulting dead from such an attack would be greater than to take some extra casualties from arrow fire. Ammo seems to last forever as well so I can see a real problem with this.
One time the AI lined up their troops in a perfect line some 20 m vertically from me rather than parallel to my army exposing their whole army to the flank... This might have been caused by the fact that I had an allied army far to my right and that the AI positioned itself according to their presence or something. Horrible bug though.
Not once has the AI tried to outflank my formations. Not even when I on purpose line them up on a flat plain and put my missiles/cannons without protection far behind a line of pikes/inf. They just line up in front of me and stand there like goats. If and when they do decide to attack they will run straight forward. Cavalry doesn´t seem to be quite as willing to run into pikes as in RTW and I am glad to see that pikes will not make an impenetrable wall against infantry.
Another thing I noticed is that it is very hard to order units that are in the middle of a hot spot to retreat where I want them. They more often than not will just remain engaged or engage another enemy resulting in too much micromangement and time.
I will offcourse keep playing these battles but from what I have experinced so far from this AI build I stand amazed that so many people seem to think the AI is good. So please tell me what you think of the unscripted AI and the positive and negative things you have been able to find.
Swe_gamer




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