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Thread: EB 2.X AI Faction Progression Thread

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  1. #1

    Default Re: EB 2.X AI Faction Progression Thread

    I think he plays on Medium difficulty. I personally prefer Hard.
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  2. #2
    Ferdiad's Avatar Patricius
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    Default Re: EB 2.X AI Faction Progression Thread

    I'm on VH.

  3. #3

    Default Re: EB 2.X AI Faction Progression Thread

    turn 400 a first ? (wasn't playing anymore past turn 200 because corruption corrupted my dreams of an empire)


    the AI can be ruthless sometimes:
    Spoiler Alert, click show to read: 


  4. #4

    Default Re: EB 2.X AI Faction Progression Thread

    @anonimo27
    good feedback.
    Today

  5. #5

    Default Re: EB 2.X AI Faction Progression Thread

    tell me if you want me to continue the campaign or not
    and if you want should i put corruption at 1.6 to see the diferences ?
    theres less and less stacks on the campaign

  6. #6

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by anonimo272 View Post
    tell me if you want me to continue the campaign or not
    and if you want should i put corruption at 1.6 to see the diferences ?
    theres less and less stacks on the campaign
    go for it.

  7. #7

    Default Re: EB 2.X AI Faction Progression Thread

    Damn that was some quick expansion from Sweboz in just 70 turns!
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  8. #8

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by Wulfburk View Post
    Damn that was some quick expansion from Sweboz in just 70 turns!
    im pretty sure he is using 500 movement points though.

  9. #9

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by mr mojo risin View Post
    im pretty sure he is using 500 movement points though.
    forgot to add that
    btw H/M v2

    500 mps its like 4 times vanilla EB2 walking speed for reference

  10. #10

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by Wulfburk View Post
    Damn that was some quick expansion from Sweboz in just 70 turns!
    it seemed to me like ww2
    first germans(sweboz) attack poland (lugiones) with urrs(bosporans) then the germans went on the urrs and now to finalize they are reaching their limits they only have like 3 stacks and i think they are loaded with corruption
    perhaps it's time for mother russia to teach them a lesson (this time represented by saka) with the help of the allies (pritanoi)

    but seriously my bet is on the romans, the arevaci problably will resume their war with the sweboz and then the romans eat the arevaci
    when time comes the seleukids will go down they are a good steady empire but i doubt they can face very agressive nation such as the arevaci, sweboz or even the romans

  11. #11

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by anonimo272 View Post
    it seemed to me like ww2
    yeah history likes to repeat itself
    I choose to die on my feet, rather than live on my knees!

  12. #12

    Default Re: EB 2.X AI Faction Progression Thread

    Turn 178 and I've finally restored the Areuakoi:



    However, the Romans are losing in Sicily, I may need to jaunt over there and help them drive out the Karthadastim. I've got four settlements, having taken Sardim. Makedon has exploded, getting the better of Pergamon.

    No one is dead yet, though the Bosporans are certainly attempting it through incompetence. Looks like I'll be at war with the Aruernoi soon...

  13. #13

    Default Re: EB 2.X AI Faction Progression Thread

    BOII M/VH v.2CAI Moros faster battles

    Turn 30-100

    Spoiler Alert, click show to read: 

    Waiting to see if anyone would attack.












    Turn 100-200
    Spoiler Alert, click show to read: 

    I was getting ready for a Getai or Romani invasion instead i got a Sweboz Luogiones double invasion. War bursts out at around turn 95 and soon after most factions are at war.
    I trade Asanka(Kotinon) for a Getai alliance and Klepidava(Alazonea) for Sauromatae alliance.
    Koinon Hellenon eliminated, me too almost. Saka Rauka is a horde

    WAR: SWEBOZ, LUOGIONES
    ALLIANCE: GETAI, SAUROMATAE









    Turn 200-250
    Spoiler Alert, click show to read: 

    I take advantage of the Aduei-Aruernoi war and make an alliance with Aruernoi by gifting Luppae(Duron). I also gift other northern provinces as buffer states against the forest tribes.
    My plan is to take gaul.

    Baktria and Hayasdan eliminated.

    Pokr Haik, the Tribali and Han-Hagar have survived so far

    WAR: SWEBOZ, ADUEI
    ALLIANCE: GETAI, SAUROMATAE, ARUERNOI









    The 40 year punic war and still going strong.
    Spoiler Alert, click show to read: 



  14. #14

    Default Re: EB 2.X AI Faction Progression Thread

    Turn 214, Hard Campaigns Medium Battles, Pergamon. V2 AI, v2 Moros faster battles. (no changes to corruption or anything)



    Operation Sea Lion (Pritanoi defended against a Sweboz stack and a Arveni stack, but now the Aedui managed to capture their cities)
    Spoiler Alert, click show to read: 


    Me and my ally Koinon Hellenon (which now has a full stack sieging Tarentum and im still deciding whether i should help them or not)
    Spoiler Alert, click show to read: 



    Dead factions: Makedonia. (Solely because of me the player, by turn 90 or so, they were completely owning KH and Epeiros, so i spent most of my early game in war with them and defending the other greeks and then killed them, they gave me quite a hard fight)

    Arueakoi. (Lusotannan captured all of their regions in Iberia, and Arveni killed them off in southern gaul by turn 150 or so, Arveni had 4 stacks around their city which had 1 full stack and 2 other full stacks by it, eventually Arveni won that fight and destroyed them)

    Lusotannan (By turn 150 Lusotannan had almost all of the cities in Iberia but 2 of Carthage, but after Carthage lost Sicily for the romans, it started giving priority to spain, so by turn 210 their massive counter attack had already been succesful and now all of Iberia is under Carthage's control.

    Other stuff:

    Lugiones is too damn strong, they completely blitzed Sauromatae.

    Arche Seleukeia and Ptolemaioi had a phoney war for 200 turns in Palestine and Syria, only now by turn 206 AS captured 1 Ptolemaioi city in there. (Ptolemaioi lost their cities in south Anatolia to AS at the start of the game though).

    Taksashila had their capital rebel, luckily for them they had captured another city. but since then they have been doing absolutely nothing.

    Pahlava was defeated by AS in a war and now only has 1 territory.

    Boii was defeated in a war by Aedui and is now their Client Kingdom.

    Romani has a strong army and managed to completely pwn Carthage in Sicily, and they attempted many times to invade Greece by sea invasions, landing full stacks in there and even capturing KH cities, but i defeated them in all of their attempts. Now they had 1 city in northern Italy rebel just this turn, but im sure they will cap it back. (same thing happened like, 30 turns ago). Main problem from them is the fact that they are not going to war, not even trying to, with Arveni or Aedui.

    Nabata has 7 full stacks, but ever since they captured that city south of them at the start of the game, they havent done a thing. They got into a war against Saba, but nothing happened, then got into a war with Ptolemaioi, and nothing happened as well.

    Saba has expanded really nice and "enough" for them IMO

    Massylia is a client Kingdom of Carthage after losing their main territories.

    Aedui and Arveni have expanded quite nice and are doing their jobs. They were the most fast factions to cap all the rebel cities around, and each has been succesful in their wars against other factions (Aedui against Boii and Arveni against Arueakoi)

    Baktria and Saka Rauka are at war and Baktria is winning.

    Sweboz hasnt done much, lost their capital to Lugiones and are sitting tight ever since.

    Pontus expanded well against the initial rebel settlements, captured Galatia before me and had 4 cities and were my allies, but then they decided to walk all the way through my territory to invaded KH ephesus, i assisted my allies and captured all but 1 of Pontic cities. (did that cause i wanna do the attalid reform as well).

    Bosphorus lost the Crimea to me as Pergamon, though they had captured that city in the caucasus early in the game and have 2 full stacks protecting it.

    Hayasdan took 100 turns to start expanding, but since then they got back on track and have captured most of the rebels around them, and also captured a Sauromatae city. (they got quite down south before Lugiones invaded).

    Boii tried to expand but lost a war to Aedui and are sitting tight.

    Getai expanded against the rebels and took a Bosphorus city at the west coast of the Black Sea. They also went to war with Epeiros for "Segesta"

    Epeiros started horribly against Makedon and lost their 2 starting cities, as well as Taras to the Romans. Now they got 2 cities north of Makedon that they took from them while i was defeating their armies near Athens and Pella. Epeiros attempted to invade Sicily while the romans and the carthaginians were still fighting in there, and they lost a full stack.

    KH also started horribly, lost Rhodes and Sparta to the macedonians, i took the first and gave Sparta back, but then Athens fell to the macedonians as well, so i had to take it and give it back too. Ephesus was also a gift from me. After the macedonians had died, KH went to war with Epeiros and captured Illyria (which they eventually lost to a roman sea invasion and i capped it for me) and Ambrakia (which is still theirs).
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  15. #15

    Default Re: EB 2.X AI Faction Progression Thread

    0.5 corruption
    500mps
    H/M

    i started this campaign with normal corruption and then i put it at 0.5,here are the results some turns later
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    la grande armée

    la grande armée en route
    Last edited by anonimo272; September 07, 2014 at 12:37 PM.

  16. #16
    Simonides's Avatar Laetus
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    Default Re: EB 2.X AI Faction Progression Thread

    Playing as Bosporos, H/M campaign, with CAI v2.

    State of the world as of turn 100:


    The only faction to disappear so far is Baktria, destroyed by rebellion on turn 92. Out west, the Iberian peninsula has been one long series of wars and truces. Rome is doing well for itself, and has just declared war on Makedonia (?!), while still being embroiled with Carthage and Epeiros. The Getai and Lugones were both stalled for a long time in front of tough rebel settlements, but have finally started expanding over the last few seasons.

  17. #17

    Default Re: EB 2.X AI Faction Progression Thread

    Turn 193:



    I had to intervene in Sicily to prevent the Romans losing the island, and then southern Italy to the Karthadastim. Having given them Messana and Lilibeo, I'm hoping they'll leave me alone for a while.

  18. #18
    Petite Wolf's Avatar Semisalis
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    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by QuintusSertorius View Post
    Turn 193:



    I had to intervene in Sicily to prevent the Romans losing the island, and then southern Italy to the Karthadastim. Having given them Messana and Lilibeo, I'm hoping they'll leave me alone for a while.
    Could you explain to me why it is you do your best to keep every faction alive or whatever it is you're doing? Half of the fun for me is watching the different ways things turn out with the AI in different campaigns and it's strange to me to see someone doing things in the completely opposite way.



  19. #19

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by Petite Wolf View Post
    Could you explain to me why it is you do your best to keep every faction alive or whatever it is you're doing? Half of the fun for me is watching the different ways things turn out with the AI in different campaigns and it's strange to me to see someone doing things in the completely opposite way.
    i am testing for the long term not the short term , this mod will have reforms and a lot more stuff in it later down the line, im just looking at the bigger picture.

  20. #20

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by Petite Wolf View Post
    Could you explain to me why it is you do your best to keep every faction alive or whatever it is you're doing? Half of the fun for me is watching the different ways things turn out with the AI in different campaigns and it's strange to me to see someone doing things in the completely opposite way.
    Because I find the unaugmented mid/late game of a handful of super-factions sending stack after stack at each other boring in the extreme. I like variety and as many AI factions still at work as possible, even if some of them have to be changed into something else in another region. A faction dead is a little bit of the game's potential gone, and a lot less fun. Holding the balance of power is more fun to me than simply dominating all the other factions, and maintaining the chaos is more fun than having a conflict concluded.

    The sweet spot for me is having 10 or less provinces and 2-3 armies defending those regions, fighting no more than a couple of battles a year during distinct periods of war, and no battles in peace times. A sprawling empire of 30-odd provinces, where administering them becomes a routine chore and fighting 2-3 full stack on full stack battles every single turn isn't my idea of fun.
    Last edited by QuintusSertorius; September 09, 2014 at 05:59 AM.

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