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Thread: EB 2.X AI Faction Progression Thread

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  1. #1

    Default Re: EB 2.X AI Faction Progression Thread

    I am not saying they should win no matter what... but at least most of the times they should be able to have a kinda big empire.... also carthagians are screwing them easily
    I choose to die on my feet, rather than live on my knees!

  2. #2

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by Funeh View Post
    I am not saying they should win no matter what... but at least most of the times they should be able to have a kinda big empire.... also carthagians are screwing them easily
    Look at the turn counter. It's 20-50 years into the game. Rome did not have an empire yet.

    In my game Rome is developing quite nice. Started a Punic War in 265 BC, which is almost historical (264-241 BC). In 10 years managed to conquer all of Sicily. In the north almost the whole Po valley is taken by the Romans. What I don't like is their expansion in Illyria - not very historical in that period, and besides it draws them towards my Makedonian borders...

    So no, Rome is not underpowered so far. It just needs time to develop. Just like it was in history.

  3. #3

    Default Re: EB 2.X AI Faction Progression Thread

    My campaign so far. I'm using version 2 of the new campaign AI. I'm playing as Pergamon.

    Currently at war with Makedonia and Sauromatae.



  4. #4

    Default Re: EB 2.X AI Faction Progression Thread

    playtesting not playing, i am not that weak lol


  5. #5

    Default Re: EB 2.X AI Faction Progression Thread

    LOL nice sweboz invasion of britain.
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

  6. #6

    Default Re: EB 2.X AI Faction Progression Thread

    wow nice! swueboz in england, ... Boii still surviving hehe..
    I choose to die on my feet, rather than live on my knees!

  7. #7

    Default Re: EB 2.X AI Faction Progression Thread

    boii are not surviving
    they rule with 5-6 stacks
    but they are still vassals of rome

  8. #8

    Default Re: EB 2.X AI Faction Progression Thread

    That Seleukid lol

  9. #9
    Senator
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    Default Re: EB 2.X AI Faction Progression Thread

    Wow rome expanding that much?
    Elder Scrolls Online :Messing up the Lore since 2007...

    Well overhand or underhand: 3:50 Onwards...

  10. #10

    Default Re: EB 2.X AI Faction Progression Thread

    i increased the movement points
    so it's not a typical EB game
    the seleukids and the romans got 30 stacks (according to the factions summary)

  11. #11

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by anonimo272 View Post
    i increased the movement points
    so it's not a typical EB game
    the seleukids and the romans got 30 stacks (according to the factions summary)
    what number did you increase unit points to ? ta

  12. #12

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by mr mojo risin View Post
    what number did you increase unit points to ? ta
    500
    you can see the full results of the 8 tests i did in the movement points thread i made

  13. #13

    Default Re: EB 2.X AI Faction Progression Thread

    Id like to see rome to take over north africa
    I choose to die on my feet, rather than live on my knees!

  14. #14
    Campidoctor
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    Default Re: EB 2.X AI Faction Progression Thread

    Makes sense to me. They're meant to represent individual regional factions in their own right, why not act like it?

  15. #15

    Default Re: EB 2.X AI Faction Progression Thread

    I gave the Eleutheroi a load of money earlier in my game, and they recruited in certain places. There's full stacks where there didn't used to be because of that. Anything that slows the game down by making them more of a challenge for the other AI factions is a good thing, as far as I'm concerned, and a definite improvement on EB1 where they didn't tend to do anything but spawn pirates if deluged with cash.

  16. #16
    Campidoctor
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    Default Re: EB 2.X AI Faction Progression Thread

    Apparently they are recruiting even without monetary interference from player.

  17. #17

    Default Re: EB 2.X AI Faction Progression Thread

    Here's 100 turns of my Epeiros-as-Massalia game (just recently took Tolosa):



    Again it seems to be the smaller factions who are doing well.

  18. #18

    Default Re: EB 2.X AI Faction Progression Thread

    Britanoi
    Very Hard/Medium
    Using the latest AI update
    Turn 50


  19. #19

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by Poppis View Post
    Britanoi
    Very Hard/Medium
    Using the latest AI update
    Turn 50

    Same campaign
    Turn 100
    Notes: Pergamon was destroyed at turn 59


  20. #20

    Default Re: EB 2.X AI Faction Progression Thread

    Quote Originally Posted by Poppis View Post
    Same campaign
    Turn 100
    Notes: Pergamon was destroyed at turn 59

    Is the Numidian horde actually doing anything?

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