Spoiler Alert, click show to read:
Turn 150
All factions are still alive.
Spoiler Alert, click show to read:
Last edited by Poppis; September 23, 2014 at 02:20 AM.
Spoiler Alert, click show to read:
Romani campaign continued
Turn 250
Factions destroyed: Makedonia(turn 191), Epeiros(turn 250)
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Romani campaign continued - Last update
Turn 300
Factions destroyed: Makedonia(turn 191), Epeiros(turn 250), Aruernoi(turn 280), Pontos(turn 289)
Spoiler Alert, click show to read:
Last edited by Poppis; October 04, 2014 at 04:47 AM.
Turn 70 of my Epeiros-as-Syrakousai game (M/M with CAI v3a):
![]()
The Romans were initially aggressive, but after I beat them several times they seem to have given up on trying to fight me. Now they're going north instead, but they gave it a good go first. My last stroke of the most recent war I took Segesta off them and let it revolt, which is why it's now Arverni. I'm hoping it revolts again. They're also at war with the Karthadastim, which is occupying their attention.
I've done a lot less tinkering with the AI factions in this game; besides adding units to garrisons in a number of places, that's all I've done. I haven't even been moving other people's armies around.
Sadly i've never seen the eastern factions i.e parthia, baktria invading the seleucids.
Awesome campaign! Auto-calc campaigns are so much fun - I did play a Roman one on EB1 few years ago after growing tired of endless battless against clueless AI and it was one very best campaign I ever had!
Now I wish you a lot of luck!
BTW - how are you coping with manpower limitations? I guess that the losses from auto-calc must be putting a lot of strain on your recruitment pools. I need to know because the AI operates under the same rules and your campaign is a good test how manageable current replenishment values are. Thanks!
...................................................
No problems on that front so far. Although with the loss of the two Italian provinces, my ability to train factional troops has diminished significantly. I guess I'll have to start using a lot more allied units, which seem to have little slower replenishment rates. I'll have to see how this will effect my campaign. The increased winter turn troop slots have been very useful. I like them a lot. Also at the moment a bigger concern is my money. I'm down to 30k from around 150k at my peak. And my income is hovering around 0.
Are those the Getai in the province above Pontus?
[DLV 6.2 AAR] - The Danish House of Hen - updated 20/08/18 - on hold
[King of Dragon Pass AAR] - The Drakkar Saga - updated 14/04/18 - on hold
Participate in the TotW!!! PARTICIPATE!!!
DuckDuckGo
Taksashila M battles/ H Campaign, CAI v.3a, BAI v.1, Moros faster battles,
Short Campaign- 20 regions, Baktria and Saka Rauka destroyed
Turn 60 to Turn 300
100 = 248BC
200 = 223BC
300 = 198BC
0 to 170
I started securing independent provinces. Then i gained Independence from the Mauryan empire
55 - Ptolemy asks for alliance i accept
60 - Seleukeia relations continually sour from here on
120 - KH destroyed
135 - Pergamon destroyed
170 to 240
After independence i invaded Baktria. Luckily most of their armies are in Siberia fighting the Saka so i take advantage of them and take all their settled cities. This leaves them as Hellenic nomads. Seleukeia gets nervous and sends assassins.
175 - Massilyi destroyed
177 - Seleukeia blockades port, i tell them to stop, they say OK
210 - I invade Baktria
220 - As i take Baktra a shadow war begins with Seleukeia
240 - Baktria agrees to a cease fire
240 to 300
Relations are terrible with Seleukeia and Baktria they both refuse trade rights even though it is their priority.After i establish my culture in Baktria, my plan is to invade the nothern steppe to wipe out Baktria and Saka. Then trade those provinces for an alliance with Pahlava. All that will be left for a Short Campaign victory is to take the remaining settlements probably in Seleukeia. However if Seleukeia attacks before my northern invasion then it will be a different story, they are tied up in several wars.
240 - Start conversion of baktria to establish a new and greater kingdom
275 - Bosphoros destroyed
276 - Lusotannan destroyed
Political Maps
WMWMWMWM - Red Zigzag mean hostile border or invasion (at war)
OOOOOOOOOO - Green circles mean allied border
R - Single letter means alliance over borders or sea. First letter and colour of the faction indicate who they are allied to. I only choose one side of the alliance to reduce clutter.
/////// - Crosshatches mean vassal
Turn 130
Spoiler Alert, click show to read:
Turn 200
Spoiler Alert, click show to read:
Turn 300
Spoiler Alert, click show to read:
Taksashila M battles/ H Campaign, CAI v.3a, BAI v.1, Moros faster battles,
Short Campaign- 20 regions, Baktria and Saka Rauka destroyed
Turn 300 - 430
300 = 198BC
400 = 173BC
After turn 300
when my faction leader died my new shaka faction leader gathered a cavalry army and headed north into the steppes. With the help of elephant generals i easily defeated both Baktrian nomads and Saka Rauka. I gave the nomad provinces to Pahlava for an alliance.
A unique experience was hunting down a nomadic tribe on the move i needed to defeat them for victory conditions. The Saka rushed west toward the Saromatae and assaulted one of their camps then turned back and slowly wandered south. As my armies were shadowing them i could see the tribe fall apart. Nearly every turn full stacks lead by captains would rebel and join the native province rebels. The native rebels did not move or attack at all.
Spoiler Alert, click show to read:
After i dealt with them i created 6 armies to assault Seleukia and gain the 20 regions for VC. i simultaneously attacked the 5 cities adjacent to my regions while the sixth army would repel any counterattacks. It seems they did not see the threat on their border as i lined up my armies they had few garrisons in their cities so i just auto resolved. The difficult part of this plan was finding loyal generals. One loyal general lost heart as i did Alexanders march though the desert, lucky my faction leader is a God Incarnate.
Because of their multiple wars the Seleukid response was weak. The 2 nearby full armies were defeated by my counter attack army then they would send small armies from inside the empire, to hover around the region too scared to attack anything. I even got some Noble Gallic cavalry marching around Karmania. Strangely i asked for a cease fire and they happily accepted. Looks like i became the most powerful faction. Soon after Getia asked for an alliance.
Short Victory Achieved! the message works but their is no picture. The music is the same as a battle victory.
Turn 400
Spoiler Alert, click show to read:
WMWMWMWM - Red Zigzag mean hostile border or invasion (at war)
OOOOOOOOOO - Green circles mean allied border
R - Single letter means alliance over borders or sea. First letter and colour of the faction indicate who they are allied to. I only choose one side of the alliance to reduce clutter.
/////// - Crosshatches mean vassal