A bit of fun in my Ptolemaic campaign:
Top to bottom:
Pyrrhus must have been really convincing, bribing a Roman diplomat...
Admiral "One z short of pizzas".
Wrong island, dude (Odysseus on Cyprus).
A bit of fun in my Ptolemaic campaign:
Top to bottom:
Pyrrhus must have been really convincing, bribing a Roman diplomat...
Admiral "One z short of pizzas".
Wrong island, dude (Odysseus on Cyprus).
In conjunction with my post on the previous page showing campaign maps of my empire over the course of 1,000 turns (272 BC to 23 BC), here are some battle map screenshots from my Makedonia campaign. I have thousands of TGA screenshot files to look through, but here's some random selections I decided to turn into JPEG files for sharing here. I might even get around to sharing some pics of the older Koinon Hellenon campaign I posted maps for previously, but never got around to sharing the battle map screenshots. For now, though, this should suffice, and I think I can only share 10 pics at a time through the thumbnail system on TWC, so this will be a series of posts. I'm too lazy to upload these to IMGUR or Tumblr before sharing here.
I might share earlier ones in the campaign, but these screenshots are generally after the Thorakitai reforms (i.e. after turn 200):
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Ptolemaic royal army against most of Sabean military. Almost 3:1...that just makes them harder to miss.
The result...I haven't seen such one-sided wipe since last time I played TATW.
Yeah, that's how I roll. I have one army full of elites, usually commanded by FH, that goes in first and besieges enemy capital, forcing a decisive battle like this. It's also the only army using elites like Agema Basilikon, Thorakitai Epilektoi or Aswar i Kweshawandan. Other armies have regular Phalangitai, Thorakitai and so on.
Man, I never got to use my Makedonian elite equivalent army. By the time things got rolling enough to be able to field such a force, my kings had stopped being fighting leaders and just ruled from home, sending out standard armies under generals to do their bidding. Must be a beautiful looking battlefield every time out!
Wow. This is actually kinda touching.
Some background info: hellenistic characters in your Seleukid and Baktrian campaign, due to their enormous distance from their fabled Makedonian motherland, have a chance of acquiring the "Pothos" trait. The trait's description conveys the character's homesickness and warns the player that if the character does not visit Makedonia proper with due time, he will start accumulating bad traits. Like, really bad. Some will resort to gambling, some drinking, and some will actually advance in the Deranged traitline. Homesickness is a serious deal, mkay?
The problem is that it's unlikely for a Seleukid player to conquer Makedonia anytime soon, due to having to maintain an empire beset on all sides by enemies. For the Baktrian player, sending an FM to Baktrian-controlled Makedonia is all but a pipe dream due to the sheer distance. Homesick Baktrians are doomed to spiral into depression and madness. Homesick Seleukids will have to beg their Basileus to set aside a sliver of military resources to launch an expedition to Makedonia.
Not in my Seleukid campaign. Initially I blitzed all of Hellas by turn 33 (just in time for a nice batch of colonists to become available) in order to secure plentiful colony points to colonize Persia. I had intended to abandon Hellas after building metropoli in the core Persian settlements that can build helcol_three, but decided to keep it for two reasons: first, the ability to train promising characters in the Spartan Agoge to reap the guaranteed +2 influence and +2 confidence (+3, if the character excelled in the Agoge as well as served as Paidiskos), and second, the ability to send homesick characters to Pella. I thought that the Pothos trait would just disappear, but instead it was replaced by a new trait. The description is pretty heartwarming but IMO it could give some real bonuses. After all, the Makedonian growing up in Persia/Baktria/whatever territory far away from Makedonia had always thought that Makedonia was a mythical land always out of reach until his Basileus regained it from the wretched Antigonids. Then the Basileus authorized him to visit the promised land. I'd be pretty grateful. Perhaps the Visited Makedonia trait could give +2 loyalty and +15% movement to represent his renewed enthusiasm for life?
Also it's kinda funny that this kid gained Pothos right before finishing his time as Paidiskos (I thought only old heads gain the trait). Right after coming of age, he was shipped from the ports of Antiochea to Sparta in order to undertake the Spartan education. He persevered through the brutal training but months before graduating he realized that his one chance of seeing Makedonia for himself will dissipate the moment he is redeployed to culturally imperialize some distant province in the East. Thus he announced that he will drink, gamble, and hoot like a starved owl until he gets to see the fabled motherland. Me being the generous war criminal-emperor I am, I allowed him to delay his deployment to that one remote Arabian settlement across from Alexandreia Karmania and visit Seleukid-controlled Makedonia.
Starring death in the face....
Spoiler Alert, click show to read:
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
- Sun Tzu
My last Makedon campaign. Started by completely ditching Greece and Macedon, and using all available forces to get a staging ground in Anatolia. Antigonos Gonatas follows the footsteps of his father, invading Greece and, ultimately, Macedon, many decades after being driven off. He outlasted Pyrrhus and reconquered Pella. During his final years he prepared for his own invasion of the Seleukid Dynasty, trying to succeed where his father could not. Alas, he died peacefully in bed, before the invasion took place. However, he saw his son Demetrios become a great general, like his grandfather, and achieve his own Salamis, in Crete.
Spoiler Alert, click show to read:
Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.
-Plutarch, life of Demetrius.
Arche Aiakidae-Epeiros EB2 AAR
As it turns out, sending your Pothos character to visit Pella DOES have benefits - and side effects.
The chance to boost Temperament (Pessimistic -> Optimistic -> Optimistic but with a higher internal Temperament value) is nice, but the alcoholism is pretty double-edged (though a realistic touch). Then again, just getting rid of the Pothos trait, and all the baggage that comes alongside it, is good enough.{ex_pothos}Visited Makedonia{ex_pothos_desc}This man has fulfilled a life-long dream by visiting his ancestral homeland of Makedonia, there to gaze upon the plains and mountains whence came Phillipos and Alexandros.
{ex_pothos_effects_desc}
{ex_pothos_gain_desc}This man has fulfilled his desire to return to Makedonia, resulting in a one-time chance for improved Temperament and possibly a greater liking for alcohol.
Several screencaps of various campaigns I've done. Most of them are beta testing my UNREAL submod, which changes several things like reforms, battles and trait progression. It's a lot more like a historical sandbox if anything.
Audei campaign:
Same general got three heroic victories.
Three heroic victories. Glory to the kelts!
Creator of UNREAL, balance mod series that promises changes to everything Total War, and it's offshoots, MEGA for other games. Basically, I'm reject Radious.
I love the description for "Feeds Ravens"!