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Thread: World Premier - Aztecs in Agincourt

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  1. #1

    Default World Premier - Aztecs in Agincourt

    Hehe. Had to make a topic because as of my knowledge, I've seen no other release yet. Assuming you can use the Med 2 Battle selector, this is a very easy battle to get into the game and win as the French. Good luck trying as the Aztecs.

    Recap:

    Through some various means, an Aztec host has gotten across the Atlantic and now treads on European soil. A bewildered French host, commanded by the King himself, marches out to meet the savages from parts unknown.

    King Francis deploys his army on a hilltop and awaits the pajama men.

    The Aztecs approach:



    Unfazed by the boom of the artillery, Aztec skirmishers approach the French main line. They ignore the terrain disadvantage, and prepare to exchange volleys with any French forces that wish to fire back. Used to skirmishing with only other skirmishers in the old world, the Aztec light infantry is ridden to the ground almost instantly by French heavy horse..



    Seeing the initial phases of the battle go to the strange heavy troops opposing him, the Aztec warchief orders his main advance. Visible now, a hysterical King Francis orders his second line, comprised of light spear militia and dismounted noble knights, against the Aztec advance of pajama infantry.



    However, the vicious, frightenly clad Aztec warriors are too much for the French peasents, and King Francis begrudingly commits the bulk of his heavy knights to the battle.



    The heavy infantry engages the Aztec warriors, and the Aztecs soon find their heavy clubs of little use against thick French helms.



    The battle rages onward and King Francis, resolved to put an end to this mess of absurd rabble, charges his own heavy horse straight at the Aztec warchief, who has singlehandely slain over a dozen French heavy knights.



    With their King in the fray, French forces surge forward, and in little time, the brave Aztec warchief is lost amongst a sea of blue and silver.



    With the death of their chief, surviving Aztecs make for the woods. King Francis orders them ridden down.



    And so ends the Aztec conquest of Europe.

    Had to tell a story, I just had to. Couldn't resist. And yes, now what you've all been waiting for, the code.

    Code:
    ; Custom Battle script generated by Romans Battle Editor
    
    battle	Custom Battle
    playable
    	france
    	aztecs
    end
    nonplayable
    	
    end
    
    start_date	1525 summer
    end_date	1525 summer
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of factions section <<<<
    
    faction	france
    character	Francis, named character, male, leader, age 25, x 104, y 150, portrait Henry
     		traits HaleAndHearty 3, GoodCommander 3
    army
    unit	King Francis				soldiers 50  exp 9 armour 3 weapon_lvl 2
    unit	NE Culverin				soldiers 20 exp 3 armour 1 weapon_lvl 1
    unit	NE Culverin				soldiers 20 exp 3 armour 1 weapon_lvl 1
    unit	Chivalric Knights			soldiers 100 exp 6 armour 1 weapon_lvl 1
    unit	Chivalric Knights			soldiers 100 exp 6 armour 1 weapon_lvl 1
    unit	Dismounted Noble Knights		soldiers 80 exp 5 armour 0 weapon_lvl 1
    unit	Dismounted Noble Knights		soldiers 80 exp 5 armour 0 weapon_lvl 1
    unit	Dismounted Chivalric Knights		soldiers 120 exp 6 armour 1 weapon_lvl 1
    unit	Dismounted Chivalric Knights		soldiers 120 exp 6 armour 1 weapon_lvl 0
    unit	Dismounted Chivalric Knights		soldiers 120 exp 6 armour 1 weapon_lvl 0
    unit	Dismounted Chivalric Knights		soldiers 120 exp 6 armour 0 weapon_lvl 0
    unit	Crossbowmen				soldiers 120 exp 3 armour 1 weapon_lvl 1
    unit	Crossbowmen				soldiers 120 exp 3 armour 1 weapon_lvl 1
    unit	Sergeant Spearmen			soldiers 120 exp 3 armour 0 weapon_lvl 0
    unit	Sergeant Spearmen			soldiers 120 exp 3 armour 0 weapon_lvl 0
    
    faction	aztecs
    character	Cuitlahuac, named character, male, age 31, x 97, y 128
    		traits HaleAndHearty 3, GoodCommander 4
     
    army
    unit	Coyote Priests				soldiers 100 exp 7 armour 0 weapon_lvl 0
    unit	Jaguar Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 0
    unit	Aztec Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 0
    unit	Eagle Warriors				soldiers 40 exp 8 armour 0 weapon_lvl 0
    unit	Aztec Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 0
    unit	Aztec Peasants				soldiers 200 exp 3 armour 0 weapon_lvl 0
    unit	Arrow Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 0
    unit	Aztec Archers				soldiers 100 exp 3 armour 0 weapon_lvl 0
    unit	Aztec Peasants				soldiers 200 exp 3 armour 0 weapon_lvl 0
    unit	Jaguar Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 0
    unit	Arrow Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 0
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of battle section <<<<
    
    battle	97, 128
    
    ;ambient_settlement
    
    battle_time 12.00 24.00
    weather france custom
    
    ;playable_area_dimensions 2000  2000 
    
    home_faction	france
    alliance	france, defending
    alliance	aztecs, attacking
    
    
    army	france, 0, no_withdraw, supporting_armies 0
    deployment_area_point 150, 500 
    deployment_area_point 500, -500
    deployment_area_point -442.846, 746.846 
    deployment_area_point 318.940, 823.764 
    deployment_area_point 85.594, 157.626 
    
    unit	0, -730, 690, 90, formation_type square, formation_width 25
    unit	1, -780, 670, 90, formation_type square, formation_width 25
    unit	2, -780, 680, 90, formation_type square, formation_width 25
    unit	3, -780, 690, 90, formation_type square, formation_width 25
    unit	4, -780, 700, 90, formation_type square, formation_width 25
    unit	5, -720, 680, 90, formation_type square, formation_width 25
    unit	6, -720, 700, 90, formation_type square, formation_width 25
    unit	7, -680, 600, 90, formation_type square, formation_width 25
    unit	8, -680, 630, 90, formation_type square, formation_width 25
    unit	9, -680, 660.834, 90, formation_type square, formation_width 25
    unit	10, -680, 690.002, 90, formation_type square, formation_width 25
    unit	11, -700, 730, 90, formation_type square, formation_width 25
    unit	12, -700, 760, 90, formation_type square, formation_width 25
    unit	13, -720, 720, 90, formation_type square, formation_width 25
    unit	14, -720, 660, 90, formation_type square, formation_width 25
    
    
    army	aztecs, 0, no_withdraw, supporting_armies 0
    deployment_area_point -786.603, -841.666 
    deployment_area_point -770.677, 15.550 
    deployment_area_point -97.666, 2.379 
    deployment_area_point -0.652, 45.666 
    deployment_area_point -91.736, -840.267
    
    unit	0, -175, 650, -90, formation_type square, formation_width 25
    unit	1, -100, 680, -90, formation_type square, formation_width 25
    unit	2, -100, 660, -90, formation_type square, formation_width 25
    unit	3, -100, 640, -90, formation_type square, formation_width 25
    unit	4, -100, 620, -90, formation_type square, formation_width 25
    unit	5, -150, 620, -90, formation_type square, formation_width 25
    unit	6, -150, 640, -90, formation_type square, formation_width 25
    unit	7, -150, 660, -90, formation_type square, formation_width 25
    unit	8, -150, 680, -90, formation_type square, formation_width 25
    unit	9, -150, 700, -90, formation_type square, formation_width 25
    unit	10, -150, 600, -90, formation_type square, formation_width 25
    
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of objectives scripting section <<<<
    objectives
    alliance 0
    condition destroy_or_rout_enemy
    alliance 1
    condition destroy_or_rout_enemy
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of army scripting section <<<<
    script
    agincourt_script.txt
    This battle isn't good. It's terribly imbalanced, someone will wipe it clean by tomorrow with a much better battle. Maybe some will enjoy it though. Good luck girls.

  2. #2

    Default Re: World Premier - Aztecs in Agincourt

    King Francis deploys his army on a hilltop and awaits the pajama men.
    shucks, did you get that metaphor from me? hehe, the footy pajamas shall prevail! (or maybe not)




    "An eye for an eye makes the whole world blind"

  3. #3
    Rex Armeniae's Avatar King of Kings
    Join Date
    Mar 2006
    Location
    Sweden
    Posts
    3,576

    Default Re: World Premier - Aztecs in Agincourt

    Good job Beast....

    Successfully you made Aztecs to march against frenchmen. :tooth:

    Awesome, I'll try to make them playable later...
    Im off to school now

    cheers
    Հայաստան: Իմ սիրելի Հայաստան:
    The more you sweat in training, the less you bleed in battle.
    - Under the patronage of another Rex Armeniae Drtad | Տրտադ

  4. #4

    Default Re: World Premier - Aztecs in Agincourt

    Hah, Pajama men. Classic.
    Just look at the Coyote Warriors. They remind me of the kid from that picture book "The Land where the Wild Things are" or something like that.

  5. #5
    Foederatus
    Join Date
    Oct 2006
    Location
    Dallas, TX
    Posts
    45

    Default Re: World Premier - Aztecs in Agincourt

    Pajama Men - love it!

    Reminds me of the Elmo heads in MTW...

  6. #6

    Default Re: World Premier - Aztecs in Agincourt

    Great job. Though playing as the aztec is an impossible win

  7. #7

    Default Re: World Premier - Aztecs in Agincourt

    you see, the Aztecs would make papyrus gliders with papyrus they harvested at Lake Titicama. They launched the gliders from their pyramids; that's what the pyramids were for. The Egyptians taught them all this. Then they would sail the papyrus gliders right up into the jet stream. Some of those gliders were so huge they could carry up to 300 men with their war clubs and stuff. Then they could sail back and forth between the Mexico Valley and the Nile River. This had been going on for many thousands of years before Christ. The Aztecs, bored with human flesh wanted to try some French cuisine, which hadn't even been invented yet. Well, they wanted to try French ladies too...but evidently their plans were thwarted...

  8. #8
    Darkragnar's Avatar Member of Ordo Malleus
    Join Date
    Mar 2005
    Location
    India
    Posts
    3,958

    Default Re: World Premier - Aztecs in Agincourt

    Quote Originally Posted by Cadmium77
    you see, the Aztecs would make papyrus gliders with papyrus they harvested at Lake Titicama. They launched the gliders from their pyramids; that's what the pyramids were for. The Egyptians taught them all this. Then they would sail the papyrus gliders right up into the jet stream. Some of those gliders were so huge they could carry up to 300 men with their war clubs and stuff. Then they could sail back and forth between the Mexico Valley and the Nile River. This had been going on for many thousands of years before Christ. The Aztecs, bored with human flesh wanted to try some French cuisine, which hadn't even been invented yet. Well, they wanted to try French ladies too...but evidently their plans were thwarted...
    haha lol.
    Wait till i make a battle then well see how you peace loveing Christian's like an Obsedian Club up your ***.
    Last edited by Darkragnar; October 27, 2006 at 04:18 PM.
    Member of the House of Marenostrum
    They call this war a cloud over the land. But they made the weather and then they stand in the rain and say ****, it's raining!

  9. #9
    philip augustus's Avatar Decanus
    Join Date
    Apr 2006
    Location
    Fowlerville, Michigan
    Posts
    518

    Default Re: World Premier - Aztecs in Agincourt

    I thought pajama men was a term for the eastern mercinaries in rtw
    Fat cats will rule the world.

  10. #10
    God-Emperor of Mankind's Avatar Apperently I protect
    Moderator Emeritus

    Join Date
    Jun 2004
    Location
    Malmö, Sweden
    Posts
    21,640

    Default Re: World Premier - Aztecs in Agincourt

    Well here is my attempt.

    Code:
    ; Custom Battle script generated by Romans Battle Editor
    
    battle	Custom Battle
    playable
    	france
    	aztecs
    end
    nonplayable
    	
    end
    
    start_date	1525 summer
    end_date	1525 summer
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;  ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of factions section <<<<
    
    faction	france
    character	Francis, named character, male, leader, age 25, x 104, y 150, portrait Henry
     		traits HaleAndHearty 3, GoodCommander 3
    army
    unit	King Francis				soldiers 50  exp 9 armour 3 weapon_lvl 2
    unit	NE Culverin				soldiers 20 exp 3 armour 1 weapon_lvl 1
    unit	NE Culverin				soldiers 20 exp 3 armour 1 weapon_lvl 1
    unit	NE Culverin				soldiers 20 exp 3 armour 1 weapon_lvl 1
    unit	NE Culverin				soldiers 20 exp 3 armour 1 weapon_lvl 1
    unit	Dismounted Chivalric Knights		soldiers 80 exp 3 armour 0 weapon_lvl 0
    unit	Dismounted Chivalric Knights		soldiers 80 exp 3 armour 0 weapon_lvl 0
    unit	Pikemen					soldiers 120 exp 3 armour 2 weapon_lvl 1
    unit	Pikemen					soldiers 120 exp 3 armour 2 weapon_lvl 1
    unit	Pikemen					soldiers 120 exp 3 armour 2 weapon_lvl 1
    unit	Pikemen					soldiers 120 exp 3 armour 2 weapon_lvl 1
    unit	Dismounted Chivalric Knights		soldiers 80 exp 3 armour 0 weapon_lvl 0
    unit	Dismounted Chivalric Knights		soldiers 80 exp 3 armour 0 weapon_lvl 0
    unit	Dismounted Chivalric Knights		soldiers 80 exp 3 armour 0 weapon_lvl 0
    unit	Dismounted Chivalric Knights		soldiers 80 exp 3 armour 0 weapon_lvl 0
    unit	Dismounted Chivalric Knights		soldiers 80 exp 3 armour 0 weapon_lvl 0
    
    faction	aztecs
    character	Cuitlahuac, named character, male, age 31, x 97, y 128
    		traits HaleAndHearty 3, GoodCommander 4
    
    army
    unit	Coyote Priests				soldiers 100 exp 9 armour 0 weapon_lvl 0
    unit	Jaguar Warriors				soldiers 100 exp 9 armour 0 weapon_lvl 0
    unit	Jaguar Warriors				soldiers 100 exp 9 armour 0 weapon_lvl 0
    unit	Aztec Warriors				soldiers 120 exp 5 armour 0 weapon_lvl 0
    unit	Eagle Warriors				soldiers 80 exp 9 armour 0 weapon_lvl 0
    unit	Aztec Warriors				soldiers 120 exp 5 armour 0 weapon_lvl 0
    unit	Aztec Warriors				soldiers 120 exp 5 armour 0 weapon_lvl 0
    unit	Coyote Priests				soldiers 100 exp 9 armour 0 weapon_lvl 0
    unit	Coyote Priests				soldiers 100 exp 9 armour 0 weapon_lvl 0
    unit	Aztec Warriors				soldiers 120 exp 5 armour 0 weapon_lvl 0
    unit	Jaguar Warriors				soldiers 100 exp 5 armour 0 weapon_lvl 0
    unit	Jaguar Warriors				soldiers 100 exp 5 armour 0 weapon_lvl 0			
    unit	Eagle Warriors				soldiers 80 exp 9 armour 0 weapon_lvl 0
    unit	Eagle Warriors				soldiers 80 exp 9 armour 0 weapon_lvl 0
    unit	Aztec Warriors				soldiers 120 exp 9 armour 0 weapon_lvl 0
    
    
    
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;  ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of battle section <<<<
    
    battle 94, 125
    
    ;ambient_settlement
    
    battle_time 12.00 24.00
    weather france custom
    
    ;playable_area_dimensions 2000  2000 
    
    home_faction	france
    alliance	france, defending
    alliance	aztecs, attacking
    
    
    army	france, 0, no_withdraw, supporting_armies 0
    deployment_area_point 150, 500 
    deployment_area_point 500, -500
    deployment_area_point -442.846, 746.846 
    deployment_area_point 318.940, 823.764 
    deployment_area_point 85.594, 157.626 
    
    unit	0, 67.456, 606.552, -124, formation_type square, formation_width 25
    unit	1, 6.902, 581.897, -124, formation_type square, formation_width 25
    unit	2, -9.785, 570.855, -125, formation_type square, formation_width 25
    unit	3, 0, 580, -125, formation_type square, formation_width 25
    unit	4, -85.125, 469.637, -165, formation_type square, formation_width 25
    unit	5, -98.839, 453.756, -175, formation_type square, formation_width 25
    unit	6, -145.145, 475.126, -171, formation_type square, formation_width 25
    unit	7, 98.4, 480, -170, formation_type square, formation_width 25
    unit	8, 86, 580.853, -147, formation_type square, formation_width 25
    unit	9, 56.319, 588.834, -145, formation_type square, formation_width 25
    unit	10, -79.189, 484.002, -143, formation_type square, formation_width 25
    unit	11, 20.517, 591.687, -123, formation_type square, formation_width 25
    unit	12, 0, 500, -125, formation_type square, formation_width 25
    unit	13, -41.381, 536.981, -128, formation_type square, formation_width 25
    unit	14, -43.433, 602.229, -177, formation_type square, formation_width 25
    unit	15, -70.372, 496.308, -136, formation_type square, formation_width 25
    
    
    army	aztecs, 0, no_withdraw, supporting_armies 0
    deployment_area_point -786.603, -841.666 
    deployment_area_point -770.677, 15.550 
    deployment_area_point -97.666, 2.379 
    deployment_area_point -0.652, 45.666 
    deployment_area_point -91.736, -840.267
    
    unit	0, -630.175, -617.834, 1, formation_type square, formation_width 25
    unit	1, -632.821, -693.392, 2, formation_type square, formation_width 25
    unit	2, -630, -680, 1, formation_type square, formation_width 25
    unit	3, -630, -689.806, 1, formation_type square, formation_width 25
    unit	4, -628.381, -728.699, 1, formation_type square, formation_width 25
    unit	5, -627.706, -710.451, 1, formation_type square, formation_width 25
    unit	6, -626.747, -646.565, 2, formation_type square, formation_width 25
    unit	7, -630, -680, 2, formation_type square, formation_width 25
    unit	8, -630, -680, 3, formation_type square, formation_width 25
    unit	9, -633.306, -671.202, 3, formation_type square, formation_width 25
    unit	10, -633.036, -713.897, 2, formation_type square, formation_width 25
    unit	11, -630, -680, 2, formation_type square, formation_width 25
    unit	12, -630, -680, 1, formation_type square, formation_width 25
    unit	13, -627.968, -667.481, 2, formation_type square, formation_width 25
    unit	14, -630, -680, 1, formation_type square, formation_width 25
    
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;  ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of objectives scripting section <<<<
    objectives
    alliance 0
    condition destroy_or_rout_enemy
    alliance 1
    condition destroy_or_rout_enemy
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;  ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of army scripting section <<<<
    script
    agincourt_script.txt
    Hopefully it will give you a challenging battle for both sides.
    I tried earlier with some archers for the aztecs but the aztecs didn't charge properly because of it so I removed them.

  11. #11

    Default Re: World Premier - Aztecs in Agincourt

    I used the original code put the Spanish in, trying to balance it in the process...




    Code:
    ; Custom Battle script generated by Romans Battle Editor
    
    battle	Custom Battle
    playable
    	spain
    	aztecs
    end
    nonplayable
    	
    end
    
    start_date	1525 summer
    end_date	1525 summer
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;      ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of factions section <<<<
    
    faction	spain
    character	Alfonso de Alicante, general, male, age 20, x 104, y 150
    
    army
    unit	SE Late Bodyguard			soldiers 50 exp 9 armour 1 weapon_lvl 0
    unit	Landschneckt Pikemen			soldiers 140 exp 5 armour 0 weapon_lvl 0
    unit	Landschneckt Pikemen			soldiers 140 exp 5 armour 0 weapon_lvl 0
    unit	Landschneckt Pikemen			soldiers 140 exp 5 armour 0 weapon_lvl 0
    unit	Landschneckt Pikemen			soldiers 140 exp 5 armour 0 weapon_lvl 0
    unit	Sword and Buckler Men			soldiers 75 exp 5 armour 1 weapon_lvl 1
    unit	Sword and Buckler Men			soldiers 75 exp 5 armour 1 weapon_lvl 1
    unit	Sword and Buckler Men			soldiers 75 exp 5 armour 1 weapon_lvl 1
    unit	Sword and Buckler Men			soldiers 75 exp 5 armour 1 weapon_lvl 1
    unit	Sword and Buckler Men			soldiers 75 exp 5 armour 1 weapon_lvl 1
    unit	Sword and Buckler Men			soldiers 75 exp 5 armour 1 weapon_lvl 1
    
    faction	aztecs
    character	Cuitlahuac, named character, male, age 31, x 97, y 128
    		traits HaleAndHearty 3, GoodCommander 4
     
    army
    unit	Coyote Priests				soldiers 100 exp 7 armour 0 weapon_lvl 1
    unit	Jaguar Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 1
    unit	Aztec Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 1
    unit	Eagle Warriors				soldiers 80 exp 8 armour 0 weapon_lvl 1
    unit	Aztec Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 1
    unit	Aztec Peasants				soldiers 200 exp 3 armour 0 weapon_lvl 1
    unit	Arrow Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 1
    unit	Aztec Archers				soldiers 100 exp 3 armour 0 weapon_lvl 1
    unit	Aztec Peasants				soldiers 200 exp 3 armour 0 weapon_lvl 1
    unit	Jaguar Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 1
    unit	Arrow Warriors				soldiers 100 exp 3 armour 0 weapon_lvl 1
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;      ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of battle section <<<<
    
    battle	97, 128
    
    ;ambient_settlement
    
    battle_time 12.00 24.00
    weather france custom
    
    ;playable_area_dimensions 2000  2000 
    
    home_faction	spain
    alliance	spain, defending
    alliance	aztecs, attacking
    
    
    army	spain, 0, no_withdraw, supporting_armies 1
    deployment_area_point -786.603, -841.666 
    deployment_area_point -770.677, 15.550 
    deployment_area_point -97.666, 2.379 
    deployment_area_point -0.652, 45.666 
    deployment_area_point -91.736, -840.267
    
    unit	0, -730, 690, 90, formation_type square, formation_width 25
    unit	1, -780, 670, 90, formation_type square, formation_width 25
    unit	2, -780, 680, 90, formation_type square, formation_width 25
    unit	3, -780, 690, 90, formation_type square, formation_width 25
    unit	4, -780, 700, 90, formation_type square, formation_width 25
    unit	5, -720, 680, 90, formation_type square, formation_width 25
    unit	6, -720, 700, 90, formation_type square, formation_width 25
    unit	7, -680, 600, 90, formation_type square, formation_width 25
    unit	8, -680, 630, 90, formation_type square, formation_width 25
    unit	9, -680, 660.834, 90, formation_type square, formation_width 25
    unit	10, -680, 690.002, 90, formation_type square, formation_width 25
    
    army	aztecs, 0, no_withdraw, supporting_armies 0
    deployment_area_point -786.603, -841.666 
    deployment_area_point -770.677, 15.550 
    deployment_area_point -97.666, 2.379 
    deployment_area_point -0.652, 45.666 
    deployment_area_point -91.736, -840.267
    
    unit	0, -175, 650, -90, formation_type square, formation_width 25
    unit	1, -100, 680, -90, formation_type square, formation_width 25
    unit	2, -100, 660, -90, formation_type square, formation_width 25
    unit	3, -100, 640, -90, formation_type square, formation_width 25
    unit	4, -100, 620, -90, formation_type square, formation_width 25
    unit	5, -150, 620, -90, formation_type square, formation_width 25
    unit	6, -150, 640, -90, formation_type square, formation_width 25
    unit	7, -150, 660, -90, formation_type square, formation_width 25
    unit	8, -150, 680, -90, formation_type square, formation_width 25
    unit	9, -150, 700, -90, formation_type square, formation_width 25
    unit	10, -150, 600, -90, formation_type square, formation_width 25
    
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;      ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of objectives scripting section <<<<
    objectives
    alliance 0
    condition destroy_or_rout_enemy
    alliance 1
    condition destroy_or_rout_enemy
    
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;      ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; >>>> start of army scripting section <<<<
    script
    agincourt_script.txt
    
    Fun shot:
    Last edited by Cortoisis; October 27, 2006 at 01:23 PM.

  12. #12
    DeeGamer's Avatar Civis
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    Default Re: World Premier - Aztecs in Agincourt

    nice commentary!


  13. #13

    Default Re: World Premier - Aztecs in Agincourt

    where are all these mods comming from? Is there a sub thread for these mods? And where can I dl them?


    The Story of Janosik <>Courtesy of Cracker Monkey and ARCHER29

  14. #14
    Titus's Avatar Ordinarius
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    Default Re: World Premier - Aztecs in Agincourt

    Nice guys!

  15. #15
    Darkragnar's Avatar Member of Ordo Malleus
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    Default Re: World Premier - Aztecs in Agincourt

    Quote Originally Posted by JANOSIK007
    where are all these mods comming from? Is there a sub thread for these mods? And where can I dl them?
    This is getting a little repetive, perhaps some one should make an announcement that the Demo is Modable to a certain extent.

    Follow the link Janosik007
    http://www.twcenter.net/forums/showt...t=66047&page=1
    Member of the House of Marenostrum
    They call this war a cloud over the land. But they made the weather and then they stand in the rain and say ****, it's raining!

  16. #16
    Average British Student
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    Default Re: World Premier - Aztecs in Agincourt

    Quote Originally Posted by JANOSIK007
    where are all these mods comming from? Is there a sub thread for these mods? And where can I dl them?
    http://www.twcenter.net/forums/showt...08#post1284608

    Look there and get lots as shown in my post http://www.twcenter.net/forums/showp...&postcount=349

  17. #17
    warchief_ryan's Avatar Libertus
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    Default Re: World Premier - Aztecs in Agincourt

    Will you be able to play as the Aztecs in the game? or maybe a mod wil let you.

    Vigor Augustus:
    Athlon64 3500+ (2.2Ghz), 2GB Ram, NVIDIA GeForceGo 7900GTX 512MB
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  18. #18

    Default Re: World Premier - Aztecs in Agincourt

    ive been playing as the spanish and having some fun with pavise crossbowmen

    i just wish the spanish had some proper knights in the demo, it really bugs me that dismounted conquistadores look just like sword and buckler men

  19. #19

    Default Re: World Premier - Aztecs in Agincourt

    They don't, they look cooler.

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