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Thread: DOWNLOAD LINKS - The Elder Scrolls Total War - Patch 1.2 Released!

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  1. #1

    Default Re: The Elder Scrolls: Total War

    Im at 88th turn with Redorans, and i didnt had any crash still i started.

  2. #2

    Default Re: The Elder Scrolls: Total War

    !!!(noob alert)!!! How is this installed? I decompressed but i cant find any exe. Should i just copy and replace everything to the main medievalTW folder?

  3. #3

    Default Re: The Elder Scrolls: Total War

    It doesn't have an exe you click the batch instead

  4. #4
    HannibalExMachina's Avatar Just a sausage
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    Default Re: The Elder Scrolls: Total War

    i always get a ctd when assaulting the capital of dagoth ur as tamriel, log isnt really helpful either.

    EDIT: the problem seems to be the custom settlement itself, it crashed when i tried it in custom battles.
    Last edited by HannibalExMachina; March 25, 2015 at 04:48 PM.

  5. #5

    Default Re: The Elder Scrolls: Total War

    Hi yeah i got it installed and when i try to open the batch it says "cannot find MTW2 exe. must install in folder bla bla" but it is installed in that folder is there a quick fix for this or should i just idk painstakingly uninstall and reinstall? fyi have the 1.2 eng patch

  6. #6

    Default Re: The Elder Scrolls: Total War

    There's a problem with factions like the aldmeri and the argonians, they do not have church buildings and therefore cannot spread their religion/culture which puts them at a greater disadvantage against heretics. I looked into the files and found that catholicism, orthodoxy, and islam were all replaced with an ES counterpart, new custom religions do not have church buildings. If I have time I will try to make the church buildings myself. Should each faction have priests to spread their faith and counter heretics? Using assassins to eliminate heretics reduces chivalry and the DB costs is restrictive at 8000.

    On a more general problem, no city can be upgraded to the next level, when the required population level is reached there is no upgrade settlement option. This maybe intentionally as you might want to keep to the lore (after all Riverwood is a village and not a huge city when the Dragonborn visits it -200 years later).

    I have not had the crashes posted by others, overall a great mod, I pointed out what I considered are the most glaring issues in it and I hope you will look into it and fix it ASAP, thanks.

  7. #7

    Default Re: The Elder Scrolls: Total War

    A lot of things still seem to be in Russian or have no txt at all like the menu when you press escape
    Last edited by Lord Solar; April 03, 2015 at 07:01 PM.

  8. #8

    Default Re: The Elder Scrolls: Total War

    How can i unite Morrowind? Is there somebody who already made it?

  9. #9
    Macrath's Avatar Domesticus
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  10. #10

    Default Re: The Elder Scrolls: Total War

    Playing the Imperial Campaign I have come across a CTD, around turn 20-25 the game will crash if I center the screen near Whiterun. I thought it may have been just associated with Skyrim but it has happened in my Orsinium campaign now too. I also thought it might have been the strat model for Whiterun but I gave it a vanilla model and it still crashes when I get near it. And the log says something like an unspecific error.

  11. #11

    Default Re: The Elder Scrolls: Total War

    please LoRdNazgul please make the Undead Faction playable!!!
    put these units in
    1. Dragon priests
    2.Draugr Death overlords
    3. Draugr Scrouges
    4. Draugr Archers
    5. Draugr Mage
    6. Draugr Deathlords
    Elderscrolls.wikia.com


  12. #12

    Default Re: The Elder Scrolls: Total War

    I'm having problems with the strat models, it shows vanilla models for Generals and Captains for every faction. Is there a fix for this?

  13. #13

    Default Re: The Elder Scrolls: Total War

    Please help!! I need this game until TES 6 comes out!!!!

    Great job with the mod! It's easily one my favorite mods in my years of total war gamer..

  14. #14

    Default Re: The Elder Scrolls: Total War

    Hey i know its probably me being inempt but how do i play it???
    iv downloaded the mod and the english version, but theres no shortcut on my desktop, and when i search my programs for it, and click on it it jus opens up the Winzip screen???
    what havnt i done???

  15. #15
    ExtremeBG's Avatar Decanus
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    Default Re: The Elder Scrolls: Total War

    Is there an update expected anytime soon or are we stuck with this version for a while ?


    Macedonia(FYROM) is Bulgarian. If you don't believe me, read a book.

  16. #16

    Default Re: The Elder Scrolls: Total War

    Telvanni Men at Arms have no texture when you upgrade their armor

  17. #17

    Default Re: The Elder Scrolls: Total War

    please what is the name of main menu song of this mod?? i want it so much...

  18. #18
    Jadli's Avatar The Fallen God
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    Default Re: The Elder Scrolls: Total War

    Problem in question one probably just mean the creators of the mod just didnt have time to fully add things like this into the mod , soo i edited export_descr_buildings and so on, and now i can hire lotta new units. I added those units into castle recruitment buildings, so now i have some reason to build them at least ( in mod you cant hire any units in most of castle barracks ).

    And when i was editing this file, i found one tiny bug. Kingdom of Wayrest couldnt hire all their units ( im talkimg about Wayrest Archers, Spearmen, etc), just High Rock units and militia. So i fixed it too

  19. #19

    Default Re: The Elder Scrolls: Total War

    I was wondering about that. I suppose I will have to poke around in those files too

  20. #20

    Default Re: The Elder Scrolls: Total War

    Quote Originally Posted by Jadli View Post
    Hi, few questions.
    1) Where i can hire units like Knights Mentor, Knights of The Circle, etc..? Some units cant be hired, because i cant upragde settlements ( i hope this is gonna be upragded in future vesrions), soo i cant build upragded stables,etc.. But lotta units arent even listed in buidlings descriptions..

    2) In Vivec City i can build Ingenium. I think this building should allow player to avoid The Red Year? But what is the The Red Year ( I read about in historical events and so on, but i cant imagine what effect it has ingame)..
    After looking at the script, it appears that the Red Year involves simultaneous spawning of Ash and Argonian stacks in Morrowind.
    Last edited by Absolutex; June 07, 2015 at 12:22 AM.

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