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Thread: [Submod]More visually historicaly accurate battles. V5 Updated for DEI 1,1 .

  1. #181

    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by mester View Post
    Because one of the changes that KAM does is to increase killrates, I've made two versions. One with the slower killrates of my mod (which is slower than both Dei and KAMs mod) and one with KAMs faster killrate (which is faster than DEI).
    Great.. But where is the download link ?

  2. #182
    mester's Avatar Tiro
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by temuudschin View Post
    Great.. But where is the download link ?
    I'm going to upload In a couple of hours.
    Last edited by mester; July 27, 2015 at 04:40 AM.

  3. #183

    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by mester View Post
    I'm going to upload In a couple of hours.
    Thank you sir! You are amazing

  4. #184
    Eldgrimr's Avatar Biarchus
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    I start the mod manager (Mitch's), I tick the submod, then start the game but the game doesn't start. What should I do? I have patch 17 beta.

  5. #185
    mester's Avatar Tiro
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by ZombieZleeping View Post
    I start the mod manager (Mitch's), I tick the submod, then start the game but the game doesn't start. What should I do? I have patch 17 beta.
    Did you load the submod before DEI? If you have done that and it doesn't work probably the reason of the issue is patch 17. I haven't installed it.
    ROMANES EUNT DOMUS

  6. #186
    Eldgrimr's Avatar Biarchus
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Must be the patch, since I've seen that a lot of other people have the same problem with the manager. For now, I'm forced to use the CA mod manager, but it crashes when I use this submod.

  7. #187
    mester's Avatar Tiro
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by ZombieZleeping View Post
    Must be the patch, since I've seen that a lot of other people have the same problem with the manager. For now, I'm forced to use the CA mod manager, but it crashes when I use this submod.
    For an unknown reason ,that I still can't find out, this mod doesn't work with the ca mod manager at all. I still can't find a way to fix that issue.
    ROMANES EUNT DOMUS

  8. #188
    Eldgrimr's Avatar Biarchus
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    But isn't patch 17 beta required for the latest DeI version?

  9. #189
    mester's Avatar Tiro
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by ZombieZleeping View Post
    But isn't patch 17 beta required for the latest DeI version?
    I think the version which is uploaded on steam workshop doesn't require patch 17.
    ROMANES EUNT DOMUS

  10. #190

    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    have spear bug for scythian hoplites with

    VHAB+KAMs BAI version



  11. #191

    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Hello, is this mod using new experimental BAI or basic one?

  12. #192
    mester's Avatar Tiro
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by asdfasers View Post
    have spear bug for scythian hoplites with

    VHAB+KAMs BAI version


    I haven't seen this bug ever. I'll test it.
    ROMANES EUNT DOMUS

  13. #193
    mester's Avatar Tiro
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by Grigal View Post
    Hello, is this mod using new experimental BAI or basic one?
    It's the experimental one.
    ROMANES EUNT DOMUS

  14. #194

    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Please update to 1.1 .These versions don't work anymore.

  15. #195
    Linke's Avatar Hazarapatish
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by mester View Post
    I haven't seen this bug ever. I'll test it.
    0
    That bug is because the javelin/range weapons slot hasn't been assigned to 4 (3 for shields, 1 for spears, 3 for swords and so on..). A very quick fix and just a minor mistake wich the devs surely now how to correct

  16. #196
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    Default Re: [Submod]More visually historicaly accurate battles. V5. Now with more new cinematic battle animations.

    Quote Originally Posted by ROMAL View Post
    Please update to 1.1 .These versions don't work anymore.
    I will update the mod soon. I wasn't able to do that until today because I was away from my home.
    ROMANES EUNT DOMUS

  17. #197
    mester's Avatar Tiro
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    Default Re: [Submod]More visually historicaly accurate battles. V5 Updated for DEI 1,1 .

    Just updated the mod. It is fully compatible with DEI 1.1.
    ROMANES EUNT DOMUS

  18. #198
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Submod]More visually historicaly accurate battles. V5 Updated for DEI 1,1 .

    Hey mester..
    Thanks for the updated version mate...

    Ελα μια βολτα απο το Forum μας να πεις ενα γεια...
    Greek Strategos.

  19. #199

    Default Re: [Submod]More visually historicaly accurate battles. V5 Updated for DEI 1,1 .

    Heads up, Just to let you know this doesn't work with the new 1.1a update. Game crashes at loading with this mod enabled. I've tried using the regular launcher, Mitches' launcher as well as editing the user.script file myself.

  20. #200

    Default Re: [Submod]More visually historicaly accurate battles. V5 Updated for DEI 1,1 .

    Never mind, I renamed the file and got it working. Thanks for the amazing mod.

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