Try the other one. To me it's simpler.
Try the other one. To me it's simpler.
Alright, I tested and it works. You should change all your settlement types to a village and delete all buildings at first as village doesn't even need a core_building. You can later edit the settlement types and add buildings very easily by using Geomod.
I don't think you had nothing else wrong than the wall types or buildings.
Also, I highly recommend you to get Gimp or similar program which allows you to layer your files. It makes mapping much, much smoother and easier.
• Son of MasterBigAb; • Father of St. Polycarpe • Kahvipannu • Radboud • Mhaedros • GeMiNi][SaNDy •
• Flinn • UndyingNephalim • KAM 2150 • Charerg•
Nope didn't work still got the same error.
This is my descr_strat and as you can see i did change it to village. Also i'm using the Bare Kingdoms mod if that makes any difference.
campaign imperial_campaignplayable
england
france
end
unlockable
end
nonplayable
slave
end
start_date 870 summer
end_date 1200 winter
timescale 1.00
marian_reforms_disabled
rebelling_characters_active
gladiator_uprising_disabled
night_battles_enabled
;show_date_as_turns
brigand_spawn_value 60
pirate_spawn_value 90
faction england, balanced smith
ai_label catholic
denari 12500
denari_kings_purse 2500
settlement
{
level village
region London_Province
year_founded 0
population 1200
plan_set default_set
faction_creator england
}
character William, named character, male, leader, age 40, x 70, y 125
traits Factionleader 1 , GoodCommander 1 , Intelligent 2 , VictorVirtue 3 , PublicFaith 2 , BattleDread 2 , StrategyDread 2 , ReligionStarter 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lvl 0
unit Spear Militia exp 0 armour 0 weapon_lvl 0
unit Spear Militia exp 0 armour 0 weapon_lvl 0
unit Town Militia exp 0 armour 0 weapon_lvl 0
unit Peasants exp 0 armour 0 weapon_lvl 0
faction france, balanced smith
ai_label catholic
denari 8000
denari_kings_purse 1500
settlement
{
level village
region Paris_Province
year_founded 0
population 1000
plan_set default_set
faction_creator france
}
character Philip, named character, male, leader, age 40, x 91, y 5
traits Factionleader 1 , GoodCommander 2 , Intelligent 2 , Austere 1 , PublicFaith 1 , BattleChivalry 1 , StrategyChivalry 3 , ReligionStarter 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lvl 0
unit Crossbow Militia exp 1 armour 0 weapon_lvl 0
unit Peasant Archers exp 0 armour 0 weapon_lvl 0
unit Spear Militia exp 0 armour 0 weapon_lvl 0
unit Spear Militia exp 0 armour 0 weapon_lvl 0
faction slave, balanced smith
ai_label slave_faction
denari 0
denari_kings_purse 0
script
campaign_script.txt
Try changing the location of the settlement maybe?
I think the problem is bare kingdoms because i just downloaded capper's blank map and that also gave me an error.
Simple test: remove all settlements entries in descr_strat except one per faction (settlements will be created with minimum parameters). If the error persists then its a map graphic issue. The most common mistake is to use RGB 0,0,0 for land mass which is generated as water.
GIMP is the most straight forward editor when it comes to working with TGA files in my experience. The hoops you have to jump through with Photoshop (I am sure those half dozen options have some purpose) at every save got me worked up.
Not sure if i know what you mean, i only have 1 settlement per faction.
My bad - I responded while still on the previous page.
Bare Kingdoms - obsolete, but still workable (not in steam). Use Bare Geomod instead.
Is this just a copy\paste issue or does it look like this in your descr_strat file?:
campaign imperial_campaignplayable
england
france
instead of this:
campaign imperial_campaign
playable
england
france
Edit: checked your upload from post #16. Seems to be OK there - but unless you have added more regions I doubt this will be stable. I'll add it to my standard Bare Geomod set up and check.
Edit2: this is the full set of errors
19:48:44.702 [script.err] [error] Script Error in mods/Bare_Geomod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 33, column 16
Population of 3800 is too high for a town - max is 3500
19:48:44.702 [script.err] [error] Script Error in mods/Bare_Geomod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 38, column 28
Building level id wooden_palisade not found as a level of type core_building in building database
19:48:44.702 [script.err] [error] Script Error in mods/Bare_Geomod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 38, column 28
could not create settlement at script line 38.
Red is the fatal issue, pallisade has a doubel ll
No that was an error with the copy and paste, it's normal in the descr_strat. Also when i tried to download baregeomod i got a virus warning from Avast and it stopped the download. I forgot what the virus was but when i googled it i did see a bunch of post that mentioned how bad it was. Also i only got this warning from baregeomod not from normal geomod.
EDIT: i already removed the buildings from my settlements and turned it into a village (Finlander said that worked for him so i tried it). The error i get now is "settlement could not be created". I tried everything and moved the settlement around but i still get the same error. And for some reason i don't get an error with the france settlement (only the england one).
Last edited by bigcasey123; August 19, 2014 at 09:30 AM.
After just adding that missing l in pallisade it started with me.
My suggestion (because I did exactly the same): Install Bare Geomod, delete the base and campaign folder in there and then copy the folders from your post #16 upload. Correct the spelling in descr_strat and start your game. No idea what else may have gone wrong since that upload.
Note: I am surprised that it actually started because there are only two regions. Haven't played around with it, mind you, so it might not be stable.
AV problem - recently AV programs have started removing EXE files converted from regular BAT files. I haven't updated Bare Geomod yet accordingly, but after the installation simply download the BAT file from here and use it.
Still getting the error "Script Error in mods/MyMapping/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 30, column 12could not create settlement at script line 30."
Nope no other errors, also i thought the map folder on my desktop was the one i upload, i'll just download it and try it again.
Downloaded my map files and i was correct, they're the same one on my desktop. The error is coming from London_Province that's where line 30 col 12 is.
Yep and checked my data text to see if the london region is there.
Here's my error log.
http://www.mediafire.com/view/9w1e39...system.log.txt
I couldn't put it on here because it was extremely long.
Ok got it to work, for some reason when i reinstalled bare kingdoms and added my world and text files to it, it worked! i guess my old one got corrupted or something.
You only have 2 regions and they are very large, both things likely to cause crashes either when loading the map.rwm or during the campaign itself.
Last edited by Bu11seye00; August 25, 2014 at 02:05 AM.