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Thread: Berserker units?

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  1. #1

    Default Berserker units?

    I want to make a unit that used the berserker animations. Yet berserkers use the same rome_man_sword_shield animation set as everyone else.

    So how would I make it so a unit would use the berserker charge animations?

  2. #2
    TuCoT's Avatar Biarchus
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    Jan 2009
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    Default Re: Berserker units?

    If you look to the attribute column of Ger_Berserkers unit, you'll see berserker_infantry_cold This is what defines a berserker unit. Give your desired unit's attribute value berserker_infantry_cold or even you can create a custom attribute such as berserker_infantry_warm and attach it to your unit. This has nothing to do with animations.

  3. #3

    Default Re: Berserker units?

    No i mean theses charge animations. http://steamcommunity.com/profiles/7...00471144899775

    Changing the attribute column did nothing. Man_entity also didn't work changing it to berserker.

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