
Originally Posted by
AnimaMea
People complain a lot about the historicity of units/recruitment etc but never about the nature of wars themselves; I've never had a war that ends without the abject destruction of my enemy, which is very a-historical and a little bland on CA's part. Having tried EU4, where a country might sue for peace after loosing a big battle or control of trade in one area, I wondered if it might be possible in future to make the ai a little more inclined to a) accept peace when they're losing a war and b) (maybe a bit of a long shot) declare war for reasons other than territorial gain?