Results 1 to 3 of 3

Thread: Battle AI

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Battle AI

    Well, finally everything seems working right, hahaha

    This mod completely changes the game
    Battles are again interesting, and you can't let your guard down not even for a minute cause the tides of the battle can turn against you anytime. Challenging 100%

    Still, I found something odd in the behaviour of the AI.

    Is it normal for the AI to not to advance in the Battles, and just wait for you on their starting area?

    Happened a few times before, but I thought that it was because I was the one attacking, yet, recently an AI army attacked me, and they did the same, they just stood there (they were actually preparing formations), without advancing.

    As a result the battle is played at the edge of the map, giving the enemy a bonus in Routed units, preventing the destruction of the Army.

    Is this normal?

  2. #2

    Default Re: Battle AI

    This could be a bug with the formation changes we had to make for Patch 14. Although, they should still be able to move in those formations.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  3. #3

    Default Re: Battle AI

    Unless this has been changed in DeI (or one of the vanilla patches), isn't that a vanilla behavior? The AI sometimes decides to sit back and defend a hill because they have ranged superiority, if I remember correctly.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •