As Above, is there any way to program the AI to train typical historic army composition like those mentioned in this thread?
As Above, is there any way to program the AI to train typical historic army composition like those mentioned in this thread?
take a look here -> http://www.twcenter.net/forums/showt...ent-in-Rome-II
The current templates try to be historical accurate with gameplay (only 20 unit slots available) in mind. However you can point out AI army compositions, that need adjustments and I will take a look at them.