If you'd like a slower campaign than this is the mod you'll want. I believe the reason for the overly aggressive A.I. in DEI is because of the A.I. never having to deal with public order. With this mod I aim to slow that expansion for the player and AI. Think twice before conquering two cities in the same province back to back because you'll be fighting rebels for a while. If you notice that the A.I. has a large empire, and that they maintain that empire, applaud them because they have earned it in my book. The only settlements you'll probably see with 100 public order are a faction's home city and territory they have had for a while. Be smart on taking a city and patrolling that region or your empire will crumble. Liberating will also give a slight public order boost for the revived faction and factions that become a Vassal through conquest will see a PO negative.
Save-game compatible.
To install just unzip, place in data folder and check in your mod manager
Steam Links
Conquest = PO Nightmare Lite
Conquest = PO Nightmare Regular
Conquest = PO Nightmare Extreme
Conquest = PO Nightmare Lite (No Garrisons)
Conquest = PO Nightmare Regular (No Garrisons)
Conquest = PO Nightmare Extreme (No Garrisons)
UPDATE:
Instead of creating an entire new submod I felt that this small addition would fit in with this submod. All versions of this mod now come with increased local traditions for every region. The Lite version will come with +1 the local traditions that DEI has set, Regular gets +2 per region, and Extreme gets +3. For example, Italian province has a local tradition of 9: 3 from Roma's region, 2 from Neapolis's region, 2 from Arretium's region, and 2 from Ariminum's Region. So now with Lite, Italia's local tradition will be 13, Regular it will be 17, and extreme would be 21. This has been done for all regions including Hannibal and CIG regions. This should slow cultural conversion of newly conquered settlements.
UPDATE 2:
There are 3 new versions in addition to the updated versions that were for DEI 0.95. The new versions include no garrisons for any settlement to slow A.I. development as well as players to make them strategically place their armies. Never leave your borders unattended to friend or foe. Your army is the garrison so decide wisely which borders need protecting or rebellions will make your empire crumble.
Spoiler Alert, click show to read:






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