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Thread: Medieval Kingdoms Total War Screenshots and Videos Thread

  1. #321
    KAM 2150's Avatar Artifex
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Here are the Bulgarians

    P.S. I promise to end spamming here...well, at least till Monday ;D

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  2. #322

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by KAM 2150 View Post
    I still wonder how people can have problems with putting this mod to work, since it is instaled like every single mod that is not on Steam (for which I am more then happy due to size limitations) ;P


    Anyway, here are Serbs

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    Man they do look epic, i gotta say, you guys made an amazing game and you really made us Serbs look good in this mod
    Considering that the rosters are gonna be updated eventually this means the units are gonna look even more epic.

    I really appreciate you guys making this mod, and although i am still not able to play it i have no doubt this is an awesome game.
    Thanks for everything!

  3. #323
    Påsan's Avatar Hva i helvete?
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Ooh new face plate for the bascinet, look so much better then the regular pig-face one. (Not the mods fault, always found the design to be ugly as sin)

    Bergundians look awesome as do the serbs. Love how you manage to diversify the factions despite the similar equipment everyone used.
    Last edited by Påsan; May 08, 2016 at 11:30 AM.

  4. #324
    Ltd.'s Avatar Senator
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by Påsan View Post
    Ooh new face plate for the bascinet, look so much better then the regular pig-face one. (Not the mods fault, always found the design to be ugly as sin)

    Bergundians look awesome as do the serbs. Love how you manage to diversify the factions despite the similar equipment everyone used.
    ThatŽs indeed an interesting challenge.

  5. #325

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Empire of Nicea (I'm not very good at this, but who cares?)


    Latinkon & Katafraktoi
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    Varangians in the heat of battle
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    Kavallaroi charging
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    Mourtatoi
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  6. #326
    KAM 2150's Avatar Artifex
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    I love the Kavallaroi one
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  7. #327

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Wait they are Pronoiaroi, not Kavallarioi. My mistake.

  8. #328
    Ciruelo's Avatar Tiro
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Some early Tercios of Aragon!

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  9. #329

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Working on cannons and gunpowdery stuff.

    Here is a mortar.

    https://skfb.ly/Osnq

    Now behold the beautiful terror of Pumhart von Steyr!

    https://skfb.ly/OrTU

  10. #330

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by Slytacular View Post
    Working on cannons and gunpowdery stuff.

    Here is a mortar.

    https://skfb.ly/Osnq

    Now behold the beautiful terror of Pumhart von Steyr!

    https://skfb.ly/OrTU
    ...By god, I can't wait to shoot my loads of explosive shells from it.

    However, I think Pumhart von Steyr should be put in a fixed siege emplacement rather than 2 -wheeled carriage. After all, its a 8-ton monster of a siege mortar.
    Something like this:

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    Wheeled carriage make it looks too modern and light.
    Last edited by You_Guess_Who; May 16, 2016 at 09:25 PM.

  11. #331
    Ciruelo's Avatar Tiro
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Quote Originally Posted by Slytacular View Post
    Working on cannons and gunpowdery stuff.

    Here is a mortar.

    https://skfb.ly/Osnq

    Now behold the beautiful terror of Pumhart von Steyr!

    https://skfb.ly/OrTU
    What do you use to do the models? I am mechanical engineer and have a large experience with 3D CAD modelling so send me and mp whenever you need help, I can do some models (no idea about implementing them in the mod).

    Great job btw

  12. #332

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    I use Blender for making the models, CS6 Photoshop for texturing, and then Mudbox for tweaking the textures, and hopefully I'll get good enough with sculpting. Yeah! Make some cannons and send them my way! I can make the textures and cannon mounts if you don't want to do those.

  13. #333
    +Marius+'s Avatar Domesticus
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Great work Slytacular, but your construction needs the trail(stock) support;

    https://s-media-cache-ak0.pinimg.com...844d4f7251.jpg

    You cannot just put a wheel under it.

    Also, great bombards are heavy so they are fixed and look like this;

    http://www.zinnfigur.com/images/2/7/207_1017.jpg

    https://s-media-cache-ak0.pinimg.com...202e5cdf3b.jpg

    or are mobile but under a thick carriage with 4 wheels(like Mons Meg);

    http://www.drookitagain.co.uk/copper...Mons%20Meg.jpg

    http://blog.edinburghcastle.gov.uk/w...1/EC-Pic-2.jpg

  14. #334

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Due to gameplay, I have to make the cannons mobile. I will make a stock for the mortars though.

  15. #335

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Or put the mortars on thick, solid 4-wheeled carriages too, like the ones in the old MTW2. 2 wheeled carriages with thin-spoked wheels just doesn't feel solid enough to illustrate how heavy they are.

  16. #336
    +Marius+'s Avatar Domesticus
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Perhaps that mobile platform thing M2 did;

    http://i.imgur.com/ADfN5b9.jpg

  17. #337

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Actually we can make artillery pieces immobile. Remember these from Rome 2?

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    That capability is still in Attila, we can do it either way.

  18. #338

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    No, I thought when you guys said "gameplay reasons" I think that means "balancing reasons" not "technical reasons" actually. Something like having fixed Trebuchets and Great Bombards not competitive in battles or some reasons like that. Me though, all in for Great Trebuchets and Cannons be fixed.

  19. #339

    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    Ah, I guess so. I'll make the big stuff static.

    I'm working on horse armour as well. The textures aren't done, so in this preview I made CA's horse brown and the armour a light grey to see what is what. Besides reins and saddles, are there anything else that seem weird and outlandish?

    https://skfb.ly/OAYX
    Last edited by Slytacular; May 23, 2016 at 12:06 AM.

  20. #340
    finix's Avatar Ordinarius
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    Default Re: Medieval Kingdoms Total War Screenshots and Videos Thread

    https://www.youtube.com/watch?v=VSxPJVbo_70

    Best video I've seen...very cinematic!. Carry me back through the ages on a real battlefield, and it makes me feel proud what we done so far!
    Last edited by finix; May 25, 2016 at 01:15 AM.
    [IMG][/IMG]

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