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Thread: [SubMod]upgrade of the Roman units in the historical battles

  1. #21

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    exactly Don_Diego

  2. #22

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    I always give for granted that people use the mitch mod manager


    I rename the file in the next version

  3. #23

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    This is great, thanks a lot.

  4. #24

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    thanks !
    0.7:
    Siege of Chartage
    -increased the number of soldiers in the unit, now it's like to DeI(for example,triarii 240,hastati 240,equites 110,sacred band 240,ecc)

    link:http://www.mediafire.com/download/or...+dei+v0.7.pack
    Last edited by Admiral.Nelson; August 05, 2014 at 02:07 AM.

  5. #25

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    it doesnt work with the newest Version.
    is the Problem that my game?
    ist the german Version, the historical legions mod doesnt work to:/

  6. #26

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    nothing to do with the version of the game, mmm have tried to use the mitch mod manager?you always have to load the mod before DeI, otherwise it will not work

  7. #27

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    Icey try this:http://www.mediafire.com/download/22...+dei+v0.8.pack

    V0.8:
    Battle of Alesia:
    -Fix Units number like DeI(gallic spear 300 man,legio 240,cavalry110,ecc)

  8. #28
    Litharion's Avatar Artifex
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    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    thanks This has to be a part of DeI in the future.

  9. #29

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    will be an honor to have contributed even in a very small part

  10. #30

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    0.9:
    Battle of Pydna,Zama,Cannae
    -increased the number of soldiers in the unit, now it's like to DeI(for example,triarii 220,hastati 220,equites 110,sacred band 220,ecc)

    link:http://www.mediafire.com/download/m5...+dei+v0.9.pack

  11. #31
    Litharion's Avatar Artifex
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    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    is it necessary to add all the historical battle scripts or only the al_battle.xml ? btw. your work is really appreciated

  12. #32

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    I think just the file al_battle.xml, but for safety I also added the script


    the battles of Cannae and Zama are in the file punic.pack

  13. #33
    Litharion's Avatar Artifex
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    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    great, I thought the same thing. You are close to the finish line with your project .

    We would love adding the complete historical battle update into our full release and your work is a highly appreciated.

  14. #34

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    then I'll work faster ,I'm almost done to increase the number of units for all the battles, then I'll see if adding some units in certain battles

  15. #35

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    V 1.0
    Battle of Nile,Teutoburg,Raphia
    -increased the number of soldiers in the unit, now it's like to DeI

    link:http://www.mediafire.com/download/l6...+dei+v1.0.pack

    I worked quickly Litharion , finished updating all the units including the size


    now it is just to figure out what to add, remove and modify, for all the battles

  16. #36
    Litharion's Avatar Artifex
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    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    well 1.0 is a mile away Anyway this will be added and of course full credits to you, saved us a lot work.

  17. #37

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    Yes indeed it is highly appreciated!!

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  18. #38

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    Do you plan to replace the units of other factions in the historical battles as well?

    The carthaginian side at cannae could do with a little buff and btw one of the balearic slinger units has only 120 men while the others have 140
    Last edited by Master.Mind; August 29, 2014 at 10:12 AM.

  19. #39

    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    This mod is great it adds so much more flavor to the historical battles however it causes a glitch at the beginning of the other campaigns like IA and CIG and HAG. When you start a Campaign the video at the beging doesn't play anymore also you the part were your advisor gives you a little summary and tells you what your first steps should be doesn't happen. I tested all my mods by themselves with just DEI and this mod was the one that caused the glitch. Do you have any idea why?

  20. #40
    Maetharin's Avatar Senator
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    Default Re: [SubMod]upgrade of the Roman units in the historical battles

    Hey, nice work, do i have to download a file per battle, or does the newest version include all of them?
    "Ceterum censeo Carthaginem delendam esse!"

    Marcus Porcius Cato Censorius

    "I concur!"

    ​Me

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