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Thread: [三国上] Rise of Three Kingdoms - Official Mod Preview

  1. #281
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Version 4.0 is now open and available for download!
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
    A Wolf Among Sheep: A Rise of Three Kingdoms AAR

  2. #282
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    A necessary Patch, that fixes a script error, has been released. Requires a new campaign.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  3. #283

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    I just saw the 4.0 update. I haven't installed it yet.

    Quick question - I read through the notes and it says:

    - Fixed incorrect settlement belief levels in Nanyue and Henei regions

    Does this include Chen as well? I didn't see any mention.

  4. #284
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    I’m on my mobile so don’t have my files to verify but, I believe Chenguo was fixed.

    And don’t forget the Patch after you get 4.0 installed.

    EDIT: Yes, it was fixed.
    Last edited by Seether; July 22, 2019 at 07:03 PM.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  5. #285
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Patch #2 has been released, which fixes the issue with Dandong being unable to recruit units for any faction.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  6. #286

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    I have compared every files of version 4 with the files in the first patch, and I didn't see what modification was made.

  7. #287
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    export_descr_character_traits.txt and export_vnvs.txt were both modified. The former modified triggers for every faction in regard to the 5 Sacred Mountains, while the latter corrects Huashan being called Hengshan in the trait’s description.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  8. #288

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    That's weird cause with patch 1 I didn't have export_vnvs.txt. x) Something went wrong somewhere, I'll download it again when i get home! Thanks!

  9. #289
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    I just checked and it's there. In the text folder there is expanded.txt, expanded.txt.strings.bin, export_vnvs.txt and export_vnvs.txt.strings.bin. Patch 1 should be 1.86 MB download.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  10. #290

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    The story of RotK has a special place in my heart. First whend i played DW5 a long time ago, and then found out the 1993 chinese drama that made me appreciatte the era even more. I remember whend i saw v1.0 published i almost cried of happiness. To be able to play the characters that you like so much is an amazing feeling, and i am proud to have helped, in a small capacity, on the development of this mod to what it is today!

    I made a final tribute to this mod with this video, i hope you all enjoy!


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  11. #291
    Alwyn's Avatar Frothy Goodness
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Congratulations on the release of version 4! The version history shows the level of attention to detail and commitment which have gone into this impressive mod. I enjoyed Fahnat's promotional video.

  12. #292
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Gorgeous video, nicely done!




  13. #293
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Version 4.0 Patch #3 has been uploaded. This patch combines Patches 1 & 2, as well as fixes incorrect weapon texture for armor upgrade 1 for Zhongyuan Heavy Halberds and also fixes Huang Quan spawning for the wrong faction during the Liu Clan missions.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  14. #294

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Is it save game compatible?

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  15. #295
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    No, since it edits campaign_script.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  16. #296

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    The Goguryeo addition is a surprise, but a welcome one for sure. Will there be any updates to the basic troop models in the future to put them more in line with the 3K era?


  17. #297

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    If this models were able to be put on the mod then i guess that yes.

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  18. #298
    Morrowgan's Avatar Centenarius
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    I think the mod is pretty much done now
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  19. #299
    Seether's Avatar RoTK Workhorse
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    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    What Fahnat and Morrowgan said. I would love to put more Korean units, specifically period-accurate ones, but I am no longer working on this mod. Well.... I will be releasing a very minor patch soon but, outside of that, work on the mod is essentially completed.
    Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
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  20. #300

    Default Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Don't know if it is a difficult thing to do, but if possible, Gan Nin should start in Liu Biao's faction, since he was Huang Zu's retainer at this time.
    Maybe whend Jiangxia is conquere could Gan Ning be given to Sun Ce.

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