Hi all. I recently used the Sounds Extractor to deploy the DAT files and add a few songs into the TATW
aC campaign.
At first, the IDX/DAT files were not being rebuilt properly, probably because of a few sounds or dictionary references being changed and not updated... I took some time to fix all of the problems being shown on the log and finally I got everything rebuilt without errors BUT all of the interface/menu sounds have completely disappeared and mh... also a lot of battle sounds like units walking, marching and so on.
All I can notice is that Music.dat is much, much bigger (of course, I added a few MP3 and a whole new music_type to descr_sounds_music.txt). Voice.dat has almost the same size (maybe 1 or 2 Mb less), and the same goes for SFX.dat. The real problem is that events.dat is much, much, much, much smaller. Something like 2 Mb versus the old 6 Mb.
Probably there are a few errors not being reported by the log that truncate the binary writing of events.dat.
Redeploying everything I noticed the following: in descr_sounds_generic.txt, a lot of entries don't have a corresponding physical sound file. For example:
Code:
event Rocket_Launcher_Fire mindist 15 priority 240 minPitch .5 maxPitch 1.2 fadein 0 fadeout 2 Volume -10 rndvolume -20 probability 1 distancepriority 0 randomdelay 0 effect_level .25 folder data/sounds/SFX/Individual/Siege_Engines/Rocket_Launcher
RL_fire_01
RL_fire_02
RL_fire_03
RL_fire_04
RL_fire_05
RL_fire_06
RL_fire_07
end
Those files don't exist in "data/sounds/SFX/Individual/Siege_Engines/Rocket_Launcher"... the folder itself doesn't exist... so I don't really know if it's a problem or if it's just because they are Vanilla files being extracted at loading time from the Vanilla packs or if this is a real error and I must recover them in order to fix those problems.
So my question basically is:
1) How can I spot the error? Does a Sounds Validator exists somewhere in this forum?
2) If those missing files are a real problem, how and where can I recover them?
I'm sooooo
ing tired of those sound files...