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Thread: re: campaign map sprites, characters and development

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  1. #1

    Default re: campaign map sprites, characters and development

    i'd like to see cavalry on the campaign map, princesses with body guard capable of fighting on a tactical map, like generals, and in some instances a retinue or ability on the part of princesses, priestesses and priests to become generals. likewise, a realistic family tree in terms of succession, hence ability for princess to become queen and sole monarch, would be excellent; along with an expanded and improved diplomatic interface, ability to visit and plan city development on the tactical scale without combat, ability to knight generals and governors independent of making them a part of the royal lineage, but rather develop peerage, whuch may lead to aristocratic developments as well as cultural developments if beneficial or deficits if detrimental, as well as providing potential for technological advances, discoveries and inventions: and generally expanded immersive properties, such as role-playing

  2. #2

    Default Re: campaign map sprites, characters and development

    ability for kings to grant titles, ability for knights to become barons, ability for peasants to become knights outside of being in battle and/or outside of being a victorious captain, and expanded ability for applying leutenants and colonels, and/or lesser titls royal constituents to the order of battle anx chain of command in terms of leadership, etc. (hire me)

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