Hello everyone, I personally was looking to quickly edit TROM3 in the hopes of having a more Dynamic Morale system. Essentially, the idea is that units are to recover from being 'broken' faster, as well as making it incredibly hard for units to be shattered. Now, I see that in the Morale Rules tables there are threshold options for all the different states of Morale (Eager, Steady, Broken, etc.) but there is no tables to be seen for shattered. (Im looking through the official Data.pack) Does anyone know how I could possibly change it to make Unit shatters much harder?




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