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  1. #1
    Praetorian_BGX's Avatar Ordinarius
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by johan_d View Post
    And the NAVAL battles? how did that go ?
    Patience. One issue per year.

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  2. #2
    Epic28's Avatar Senator
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by johan_d View Post
    And the NAVAL battles? how did that go ?
    Go to CA's headquarters. While sitting on one of the couches in their lobby, go ahead and lift up the rug underneath your feet. You're welcome.
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  3. #3
    SuRReaL88's Avatar Foederatus
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    Default Re: Patch 14 Beta Notes

    So when is this Patch out?

  4. #4
    LestaT's Avatar Artifex
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by SuRReaL88 View Post
    So when is this Patch out?
    It's already out.
    Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth. - Marcus Aurelius


  5. #5

    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by SuRReaL88 View Post
    So when is this Patch out?
    But you need to opt in to the beta via Steam.

  6. #6

    Default Re: Patch 14 Beta Notes

    Can't seem to download the beta myself for some reason, the beta opt in won't open.

  7. #7

    Default Re: Patch 14 Beta Notes

    Remember, you need to activate it by going into the properties of Rome 2 and activating the patch 14 beta.
    modificateurs sans frontičres

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  8. #8
    Stívarđr Reynitré's Avatar Domesticus
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    Default Re: Patch 14 Beta Notes

    As long as it work with DEI and CampLoos Units...

  9. #9
    baptistus's Avatar Senator
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    Default Re: Patch 14 Beta Notes

    Dear customers,
    With this new patch the game is now officialy on beta version !
    Thank you to all the alpha testers since september 2013 who bought the early acces version.
    Stay tuned for all the new beta DLC which will come soon. The final version (with improved features as politic system and civil war) should be launched in 2015.
    Thank you for your support ! It can not happen without your help.
    Last edited by baptistus; July 22, 2014 at 10:46 AM.

  10. #10

    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by baptistus View Post
    Dear customers,
    With this new patch the game is now officialy on beta version !
    Thank you to all the alpha testers since september 2013 who bought the early acces version.
    Stay tuned for all the new beta DLC which will come soon. The final version (with improved features as politic system and civil war) should be launched in 2015.
    Thank you for your support ! It can not happen without your help.
    modificateurs sans frontičres

    Developer for Ancient Empires
    (scripter, developed tools for music modding, tools to import custom battle maps into campaign)

    Lead developer of Attila Citizenship Population Mod
    (joint 1st place for Gameplay Mods in 2016 Modding Awards)

    Assisted with RMV2 Converter
    (2nd place for Warscape Engine Resources in 2016 Modding Awards)

  11. #11
    Stívarđr Reynitré's Avatar Domesticus
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by baptistus View Post
    Dear customers,
    With this new patch the game is now officialy on beta version !
    Thank you to all the alpha testers since september 2013 who bought the early acces version.
    Stay tuned for all the new beta DLC which will come soon. The final version (with improved features as politic system and civil war) should be launched in 2015.
    Thank you for your support ! It can not happen without your help.
    It's a shame that it does appear like this...but it is what it is...

  12. #12
    baptistus's Avatar Senator
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by Stívarđr Rogn View Post
    It's a shame that it does appear like this...but it is what it is...
    that is why it is hard to be "happy" to have a patch which seems to fix a big issue 10 months after the released.
    Yes it is cool to have a team which fix the problems of the game, even 10 month after the release. It show they are still woking on the game to make it better months after months. And maybe improvement of feature will happen next ?
    BUT NO, it not acceptable to have a main part of the game (siege battle) with so much problems during 10 months and we don't have to say thank you to a company to repair their own product which was broken.
    And naval battle need a lot of works too.

    So better to think we all bought an early access game.

  13. #13
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Patch 14 Beta Notes

    This is only a short summary of my impressions of the siege AI as I have only just installed the game and the beta.

    I ran 4 custom battles of an attack on walled Rome itself. I had 3 Towers, 2 ladders and 1 ram plus a few artillery I left in by mistake. I gave the AI plenty of extra troops. I had one general and some soldiers way back just to watch.

    1. All 4 times the Towers made it to the walls. they manouevered very straight forwardly. When they got in the way of each other they didn`t go into some `I don`t know what to do-crash` routine, but cleanly sorted themselves out and moved on.

    2. The soldiers came off very cleanly made it down the walls easily and marched straight for the centre. I could hardly believe how easy it was.

    3. The arty ballistas fired at my missile towers effectively.

    4. The waiting AI soldiers outside the walls immediately marched for the Towers boarded and got on the walls to enter the town. Again very cleanly.

    Problems:

    The ram, while it managed to break the gates failed to dislodge its men and enter the gate. It kept rolling about after it had broken the gate. I thought the nearby ladders were confusing it, but after I removed the ladders it still got stuck. however, it broke the gate every time.

    Plus there was some framerate drops when the men entered the ladders enmasse.

    Summary:
    This is almost like watching Rome 1`s sieges now. ALMOST. But It seems to have a problem with the rams. I will test further.

    Also I never saw a torch in sight.

    Also this was a quick mission test. I will be testing properly in a real campaign so it will be a while before I give my definite judgement. But so far... better. Much better.


    Quote Originally Posted by baptistus View Post
    that is why it is hard to be "happy" to have a patch which seems to fix a big issue 10 months after the released.
    Yes it is cool to have a team which fix the problems of the game, even 10 month after the release. It show they are still woking on the game to make it better months after months. And maybe improvement of feature will happen next ?
    BUT NO, it not acceptable to have a main part of the game (siege battle) with so much problems during 10 months and we don't have to say thank you to a company to repair their own product which was broken.
    And naval battle need a lot of works too.

    So better to think we all bought an early access game.

    It is not acceptable. We should not have to wait nearly a year. It should have been released a year later, around now. I will not be suckered again. However, I give them a little kudos for sticking with it as they have actually been trying to fix siege; our complaining words were not totally useless.

  14. #14
    Mackles's Avatar Roma Invicta
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    Default Re: Patch 14 Beta Notes

    This wasn't in the notes!

    Spoiler Alert, click show to read: 
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  15. #15
    Stívarđr Reynitré's Avatar Domesticus
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by Mackles View Post
    This wasn't in the notes!

    Spoiler Alert, click show to read: 

    Epic screenshot!

    Get that entered into a comp! Seriously!

    Repped.

  16. #16
    alQamar's Avatar Citizen
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by Mackles View Post
    This wasn't in the notes!

    Spoiler Alert, click show to read: 
    but already spotted and youtubed by warman222, Mackles nice screeny.

    Quote Originally Posted by AngryPolack View Post
    Anyone else getting massive stuttering when the rest of the enemy army starts to ascend the ladders? Downgrading the graphics didn't do anything and it gets really choppy.
    I had not that same issue, but just the one I described earlier in this thread.
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  17. #17
    Lionheartx10's Avatar Youtube Crazy!
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by Mackles View Post
    This wasn't in the notes!

    Spoiler Alert, click show to read: 

    OOOh Awesome I assume this means they've increased the frequency of when this occurs? Or chanced the parameters for when this animation occurs? Either way Epic!
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  18. #18
    Mackles's Avatar Roma Invicta
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by Lionheartx10 View Post
    OOOh Awesome I assume this means they've increased the frequency of when this occurs? Or chanced the parameters for when this animation occurs? Either way Epic!
    It only happens during the charge, but the chance or situations for it happening have definitely increased. In fact it's happening twice in that shot - the guy in the mid-distance has just been flung away.
    MacklesMod - A series of mini-mods that apply tweaks, changes or fixes to Rome II & Attila
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  19. #19
    Kraut and Tea's Avatar Campidoctor
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    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by Mackles View Post
    This wasn't in the notes!

    Spoiler Alert, click show to read: 
    Yeah they definatly increased it.

    I tested it a few minutes ago and saw the animation occure twice.

  20. #20

    Default Re: Patch 14 Beta Notes

    Quote Originally Posted by Mackles View Post
    This wasn't in the notes!

    Spoiler Alert, click show to read: 
    Thats because those Animations where already in since release only very rare "Like never rare" Now they are less rare
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