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Thread: Problem with TATW 3.2 campaign map

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  1. #1

    Default Problem with TATW 3.2 campaign map

    Hey guys, I'm having a weird problem with the campaign for TATW. The problem is that there is several 'key' cities that doesn't seem to look exactly like how it should, for example, the city Minas Tirith has a city structure that looks like the Rohan capital and Isengard looks completely like a fort. I would post a picture right now, but I have to be heading off soon. Is there any work-around to fix this or any mods, or did I do anything wrong. I have 1 mod that's on which is the "Arnor Re-emergence mod". I have tried to google the problem but I can't seem to pinpoint the exact keyword that is related to this problem, if not, I wouldn't be posting a thread here. Thanks for your help guys.

  2. #2
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Problem with TATW 3.2 campaign map

    to TWC

    Hmm, do you mean this one? http://www.twcenter.net/forums/showt...rsion-released!
    Because then the problem is easy, that mod is for TATW 2.1, not for TATW 3.2, it do not work for later verisons of TATW than 2.1 without messing things up.

    Afraid you'll have to reinstall TATW again, though it may be noted that Arnor emerge in TATW already, it's just cosmetic details of the submod you used that is not present.
    If that however is important to you I know MOS has the Arnor Reemergance submod included: http://www.twcenter.net/forums/showt...eased-25th-Dec

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  3. #3

    Default Re: Problem with TATW 3.2 campaign map

    Wow. I'll reinstall the mod asap, thanks for the reply!

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