Topic rules:
1. take your time and read the OP till the end, not only grabbing fragments.
2. no bashing on the streamlining or business practices of CA, use the linked thread instead
3. leave constructive comments why you would favor this idea or why you are not,
4. leaving more ideas how such a realism campaign mode could be enriched is appreciated. I will try to list the pros and ideas / cons in the OP over time.
5. discussing members, questioning their passion or gaming skill in TotalWar is not allowed
6. sharing this discussion to totalwar.com or other communities would be helpful.
Thank you for your understanding.
Thank you to baptistus for his idea.
Hi Total War fans,
what started as a simple discussion in the "CA Business Practice Complaint" thread, might end as a very favourable idea our TWC member baptistus raised.
First of all let me introduce you to the topic we discussed:
Certainly there is a lot of argue about whether the streamlining of Rome 2 is good for the franchise / series and the game. Some say this may be needed to attract a younger audience. Some players, even those which are "senior players / fans " of the total war franchise are ok with that circumstances, while some are certainly not. A lot of discussion about this streamlining itself already happened in this forum, as I know. This thread is not to discuss the streamlining topic itself again.
Some factors:
It is obvious enough and it have been stated many times by the gaming industry that strategy games (on PC platform) do have a hard standing in the world of gaming. They are typically used to be complex and hard to learn, or have a quite high learning curve.
From my own experience I have to say that I do not notice the younger people originally need a simplyfied gameplay to get in touch with TotalWar. In fact when I led Hemisphere Clan from 2004 to 2009, many if not the most players in Rome 1 multiplayer community were at the age of 12-16. I know this quite certainly at least for the clan I led it was obligatory to submit your birthday.
Targets:
Now I would like to ask you if the following idea baptistus had is actuallly favourable for you, too.
Based on the fact that there are two different modes for the battles in many Total War games (more arcade and realistic battles) you can setup in a custom battle, the question raised why we do not have two modes in the campaign, aswell.
Basically we discussed the idea of having two campaign modes in addition to the difficulty settings we have. This is usually something that is common in simulator based games, like flight simulators or prominent MMOs like War Thunder.
I do not like to discuss CA is turning their course, and stop streamlining the game, but to discuss if - in respect to a portion of players - TotalWar should not be also addressing the needs of people that love the challenging and complex part in strategy games. This may be a good course to balance the needs of some which still feel uncomfortable with the vanilla legendary campaign - missing more simulation content. Imho this circumstance is also a reason for the success of mods we have (like DeI), adding more complexity and realism to the game, isn't it?
For myself I would wish to have such a new feature and so I clearly had a reason to start this topic and the attached poll. It may be this thread would not change the way CA thinks about their own plans they have at all, however it would be nice to see what the community thinks about it. I would really like to see, if the anticipation generally favours this idea, to get also some lines of feedback from CA, how they see this particular idea from their point of view.





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