...a campaignmap chore?
My point with this thread comes from my experience with the Europa Barbarorum mod...In this mod playing is a nightmare as any faction...there is no money, the troops cost and upkeep is astronomical, the rebels are tough like steel, agressive and everywhere...but what happens isnt that one gets challenge in the sence that the Programmed Oponned (for marketing puropese labeled "AI") does something smart (the mod is on the 1.2 RTW patch) but that there is a huge bonus to the machine and one is in a constant artificial state of emergency due to 100% finansial reasons...meaning that the whole thing is a chore of defeating stack after stack of dumb morons....
However the domination is INEVITABLE (if you can take the pressure) its just coming later than the vanilla campaign....
My question therefore is:
Is this kind of "challenging "AI"" preferable?
Will you see it as an improvement over past games if M2TW uses same difficulty philosophy?





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