Page 21 of 27 FirstFirst ... 1112131415161718192021222324252627 LastLast
Results 401 to 420 of 534

Thread: {DIK} Bugs & Problems

  1. #401
    madrush's Avatar Senator
    Join Date
    Oct 2008
    Location
    Aberdeen Scotland
    Posts
    1,354

    Default Re: {DIK} Bugs & Problems

    Click image for larger version. 

Name:	Untitled.jpg 
Views:	7 
Size:	73.5 KB 
ID:	350888 nope didnt work and this is the message I keep getting

  2. #402

    Default Re: {DIK} Bugs & Problems

    One of the reasons for CTD is incorrect name Trieste in export_descr_ancillaries.txt and export_descr_character_traits.txt

  3. #403

    Default Re: {DIK} Bugs & Problems

    Trigger bischof_triest

  4. #404
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,734

    Default Re: {DIK} Bugs & Problems

    Quote Originally Posted by madrush View Post
    Click image for larger version. 

Name:	Untitled.jpg 
Views:	7 
Size:	73.5 KB 
ID:	350888 nope didnt work and this is the message I keep getting
    I see, well, could you send me the log file as mention in the previous posts?
    Thank you
    Proud son of Aikanár and brother of Iskar

  5. #405

    Default Re: {DIK} Bugs & Problems

    You must remove .text.strings before the first start.

  6. #406

    Default Re: {DIK} Bugs & Problems

    .txt.strings.bin

  7. #407
    madrush's Avatar Senator
    Join Date
    Oct 2008
    Location
    Aberdeen Scotland
    Posts
    1,354

    Default Re: {DIK} Bugs & Problems

    cant find the log

  8. #408
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,734

    Default Re: {DIK} Bugs & Problems

    So there is no file in ...SEGA\Medieval II Total War\logs?
    Proud son of Aikanár and brother of Iskar

  9. #409

    Default Re: {DIK} Bugs & Problems

    The Steam version has the log showing up in the main Medieval 2 folder. Not the logs folder. It's called system.log

  10. #410

    Default Re: {DIK} Bugs & Problems

    madrush, delete all .txt.strings.bin in text folder, they are created at startup.

  11. #411

    Default Re: {DIK} Bugs & Problems

    map.rwm not must be deleted

  12. #412
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,734

    Default Re: {DIK} Bugs & Problems

    Quote Originally Posted by Tyranno85 View Post
    The Steam version has the log showing up in the main Medieval 2 folder. Not the logs folder. It's called system.log
    Cheers buddy!
    Thank's for mentioning it!
    Proud son of Aikanár and brother of Iskar

  13. #413
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    53,125
    Blog Entries
    35

    Default Re: {DIK} Bugs & Problems

    Usually a mod has an entry for logs in it's CFG file (opens with Notepad), including the name and path where it can be found, example from EBI:

    [log]
    to = mods/ebii/logs/eb.system.log.txt

    Doesn't matter whether it's for the disk version or Steam. If the entry does not exist in the CFG file then the log will be in the game's root folder (again, for both versions) with the name of system.log.txt










  14. #414
    madrush's Avatar Senator
    Join Date
    Oct 2008
    Location
    Aberdeen Scotland
    Posts
    1,354

    Default Re: {DIK} Bugs & Problems

    the log folder is empty, the system.log folder shown ipdates and crashes for Kingdom of the Scots mod (which has been gone for a couple years and cant find squat on the crash report(s) for this one

  15. #415

    Default Re: {DIK} Bugs & Problems

    Quote Originally Posted by Aneirin View Post
    EDIT: Did you notice that in case install patch 4.1 you don't have to extract the English files? Just delete the map.rwm file found here in this directory: .. mods\Italian_Wars\data\world\maps\base
    Hmm..I'll try that, removing the .text and .strings didn't do anything, I'll reinstall and look for that one and try again.

  16. #416

    Default Re: {DIK} Bugs & Problems

    Quote Originally Posted by Tyranno85 View Post
    Hmm..I'll try that, removing the .text and .strings didn't do anything, I'll reinstall and look for that one and try again.
    Campaign works. Descriptions are nicely in English, however the game has taken German as it's main language in the campaign menu, all the unit/building "abilities" are in German and a bit unsure where to change it, since when I launch the game, the main menu is in English.

  17. #417
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,734

    Default Re: {DIK} Bugs & Problems

    That might be a problem with your virtual store..
    http://www.twcenter.net/forums/showt...=virtual+store
    Here is tutorial how to fix that

    Hope that proofs useful..
    Proud son of Aikanár and brother of Iskar

  18. #418

    Default Re: {DIK} Bugs & Problems

    That can't be it, vanilla just has regular old English.

  19. #419
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,734

    Default Re: {DIK} Bugs & Problems

    I'd say it is worth a shot.
    There were several issues solved by this procedure.
    Proud son of Aikanár and brother of Iskar

  20. #420

    Default Re: {DIK} Bugs & Problems

    Already has full access and everything. Guess I'll just have to dust up my German

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •