You could try this:
1st tier - falxmen (just like in the vanilla game...) they have good attack but pretty much no staying power
2nd tier - bastarnae - falxmen with slightly more staying power and improved attack + skills
3rd tier - tarabostes - "noble" infantry carrying a shield + a sica (Tarabostes were Dacian noblemen)

Originally Posted by
crawe1
I like Darios' idea of having regional 'specialist' units. So yes, you could have normal falxmen and Bastarnae falxman, who are recruitable by the Bastarnae, and perhaps, on a more limited basis, by the Getae and other Dacian factions (i.e. as mercenaries). I would quite like to see this idea expanded. So for instance, I think the Dii were famous for their rhomphaia units - so maybe, the Odrysians get access to Dii Warriors, who are a superior version of Thracian Warriors (similar equipment, but slightly better stats and increased cost as a result of their limited numbers). Also, weren't the Triballi renowned for their sword units? So again, Triballi Warriors could be a superior kind of sword unit. I'm no expert - this is stuff I just half-remember reading somewhere, but I think you get the idea. It would give this region of the map a very unique feel and would help to convey the sense of a confederation of tribes.
I know it's only Wikipedia, but maybe these links can help if you haven't seen them already:
http://en.wikipedia.org/wiki/List_of...race_and_Dacia and
http://en.wikipedia.org/wiki/List_of...bes_in_Illyria.
This is some really good stuff. Thracia in R2 is a mess and I do think individual tribes should be recognized more in order to make the region feel more "Thracian." Dii Warriors, Tribalii Warriors, Hoplites of Odesseos, Hoplites of Kallatis, etc. would do wonders for the Ordysian Kingdom. I believe they should also be giving access to Agrarian Axemen. They fought for Macedon sure, but first and foremost - they were Thracians.